Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

To print the PGN notation for all prefixes of a chess game using the `python-chess` library, you can implement the `print_all_prefixes(game)` function as follows:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize the board from the game
    board = game.board()
    # Initialize a list to keep track of the prefixes
    prefixes = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        # Generate the PGN notation for the current position
        # and append it to the prefixes list
        prefixes.append(board.san(move))
        
        # Print the current PGN notation
        print(game.headers['Event'], game.headers['Site'], game.headers['Date'], game.headers['Round'], game.headers['White'], game.headers['Black'])
        print(" ".join(prefixes))
        
    # Optionally, you could print the complete PGN after all prefixes
    print(game)
This function initializes a chess board, iterates through the moves of the given game, applies each move to the board, and prints the PGN notation for all prefixes of the game up to the current move.

Extract Code

I extracted the following code from that output:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize the board from the game
    board = game.board()
    # Initialize a list to keep track of the prefixes
    prefixes = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        # Generate the PGN notation for the current position
        # and append it to the prefixes list
        prefixes.append(board.san(move))
        
        # Print the current PGN notation
        print(game.headers['Event'], game.headers['Site'], game.headers['Date'], game.headers['Round'], game.headers['White'], game.headers['Black'])
        print(" ".join(prefixes))
        
    # Optionally, you could print the complete PGN after all prefixes
    print(game)

Run Code Interpreter

Running the following program:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize the board from the game
    board = game.board()
    # Initialize a list to keep track of the prefixes
    prefixes = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        # Generate the PGN notation for the current position
        # and append it to the prefixes list
        prefixes.append(board.san(move))
        
        # Print the current PGN notation
        print(game.headers['Event'], game.headers['Site'], game.headers['Date'], game.headers['Round'], game.headers['White'], game.headers['Black'])
        print(" ".join(prefixes))
        
    # Optionally, you could print the complete PGN after all prefixes
    print(game)



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 30, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 17, in print_all_prefixes prefixes.append(board.san(move)) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2866, in san return self._algebraic(move) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2879, in _algebraic san = self._algebraic_and_push(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2884, in _algebraic_and_push san = self._algebraic_without_suffix(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2920, in _algebraic_without_suffix assert piece_type, f"san() and lan() expect move to be legal or null, but got {move} in {self.fen()}" AssertionError: san() and lan() expect move to be legal or null, but got g1f3 in rnbqkbnr/pppppppp/8/8/8/5N2/PPPPPPPP/RNBQKB1R b KQkq - 1 1

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

To print the PGN notation for all prefixes of a given game in python-chess, you can define the function `print_all_prefixes(game)` that iteratively constructs and prints the PGN for each prefix of the game. Here’s how you can implement that function:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize a board to track the game state
    board = chess.Board()
    
    # Create a list to hold the moves made in the game
    moves = []
    
    # Iterate through the game and process each move
    for node in game.mainline():
        # Get the move and apply it to the board
        move = node.move
        moves.append(move)
        board.push(move)
        
        # Print the PGN for the current prefix
        print(board.san(move))
In this function: - We initialize a chess board and a list to store the moves. - We iterate through each move in the mainline of the game. - After applying each move, we print the current move in standard algebraic notation using `board.san(move)`. You can adapt the printing format as needed, but this approach will give you the PGN notation for all prefixes of the game.

Extract Code

I extracted the following code from that output:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize a board to track the game state
    board = chess.Board()
    
    # Create a list to hold the moves made in the game
    moves = []
    
    # Iterate through the game and process each move
    for node in game.mainline():
        # Get the move and apply it to the board
        move = node.move
        moves.append(move)
        board.push(move)
        
        # Print the PGN for the current prefix
        print(board.san(move))

Run Code Interpreter

Running the following program:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize a board to track the game state
    board = chess.Board()
    
    # Create a list to hold the moves made in the game
    moves = []
    
    # Iterate through the game and process each move
    for node in game.mainline():
        # Get the move and apply it to the board
        move = node.move
        moves.append(move)
        board.push(move)
        
        # Print the PGN for the current prefix
        print(board.san(move))



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 25, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 19, in print_all_prefixes print(board.san(move)) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2866, in san return self._algebraic(move) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2879, in _algebraic san = self._algebraic_and_push(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2884, in _algebraic_and_push san = self._algebraic_without_suffix(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2920, in _algebraic_without_suffix assert piece_type, f"san() and lan() expect move to be legal or null, but got {move} in {self.fen()}" AssertionError: san() and lan() expect move to be legal or null, but got g1f3 in rnbqkbnr/pppppppp/8/8/8/5N2/PPPPPPPP/RNBQKB1R b KQkq - 1 1

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

To print the PGN notation for all prefixes of a given game in python-chess, you can define a function `print_all_prefixes(game)` that iterates through the moves of the game and constructs the PGN for each prefix. Here’s how you can implement this function:

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import chess.pgn

def print_all_prefixes(game):
    # Get the root node of the game
    node = game

    # Initialize an empty list to store moves
    moves = []

    # Iterate through the moves in the game
    for move in node.mainline():
        # Add the current move to the list of moves
        moves.append(move)

        # Create a new game node for the current prefix
        prefix_game = chess.pgn.Game()
        prefix_node = prefix_game.add_variation(move)

        # Copy the rest of the moves to the new game node
        for subsequent_move in moves[1:]:
            prefix_node = prefix_node.add_variation(subsequent_move)

        # Print the PGN for the current prefix
        print(prefix_game)
This function will print the PGN notation for all prefixes of the game, one for each move added sequentially.

Extract Code

I extracted the following code from that output:

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import chess.pgn

def print_all_prefixes(game):
    # Get the root node of the game
    node = game

    # Initialize an empty list to store moves
    moves = []

    # Iterate through the moves in the game
    for move in node.mainline():
        # Add the current move to the list of moves
        moves.append(move)

        # Create a new game node for the current prefix
        prefix_game = chess.pgn.Game()
        prefix_node = prefix_game.add_variation(move)

        # Copy the rest of the moves to the new game node
        for subsequent_move in moves[1:]:
            prefix_node = prefix_node.add_variation(subsequent_move)

        # Print the PGN for the current prefix
        print(prefix_game)

Run Code Interpreter

Running the following program:

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import chess.pgn

def print_all_prefixes(game):
    # Get the root node of the game
    node = game

    # Initialize an empty list to store moves
    moves = []

    # Iterate through the moves in the game
    for move in node.mainline():
        # Add the current move to the list of moves
        moves.append(move)

        # Create a new game node for the current prefix
        prefix_game = chess.pgn.Game()
        prefix_node = prefix_game.add_variation(move)

        # Copy the rest of the moves to the new game node
        for subsequent_move in moves[1:]:
            prefix_node = prefix_node.add_variation(subsequent_move)

        # Print the PGN for the current prefix
        print(prefix_game)



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 31, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 25, in print_all_prefixes print(prefix_game) File "/usr/local/lib/python3.10/dist-packages/chess/pgn.py", line 638, in __str__ return self.accept(StringExporter(columns=None)) File "/usr/local/lib/python3.10/dist-packages/chess/pgn.py", line 883, in accept self.variations[0]._accept(board, visitor) File "/usr/local/lib/python3.10/dist-packages/chess/pgn.py", line 756, in _accept top.node._accept_node(parent_board, visitor) File "/usr/local/lib/python3.10/dist-packages/chess/pgn.py", line 733, in _accept_node visitor.visit_move(parent_board, self.move) File "/usr/local/lib/python3.10/dist-packages/chess/pgn.py", line 1403, in visit_move self.write_token(board.san(move) + " ") File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2866, in san return self._algebraic(move) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2879, in _algebraic san = self._algebraic_and_push(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2884, in _algebraic_and_push san = self._algebraic_without_suffix(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2905, in _algebraic_without_suffix if move.drop: AttributeError: 'ChildNode' object has no attribute 'drop'

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

To print the PGN notation for all prefixes of a given chess game using the `python-chess` library, you can define the function `print_all_prefixes(game)` as follows:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty chess board
    board = chess.Board()
    
    # Initialize a string to hold the PGN moves
    pgn_moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        
        # Append the move to the list of PGN moves
        pgn_moves.append(move.uci())
        
        # Print the current state of the game in PGN format
        print(game.headers)  # Print the headers of the game
        print(" ".join(pgn_moves))  # Print the moves so far
        print()  # Print a newline for better readability
This function reads through the moves in the provided game, applies each move to the board, and constructs a list of the moves made so far in UCI format. It then prints the game headers and the moves at each step, allowing you to see the PGN notation for all prefixes of the game.

Extract Code

I extracted the following code from that output:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty chess board
    board = chess.Board()
    
    # Initialize a string to hold the PGN moves
    pgn_moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        
        # Append the move to the list of PGN moves
        pgn_moves.append(move.uci())
        
        # Print the current state of the game in PGN format
        print(game.headers)  # Print the headers of the game
        print(" ".join(pgn_moves))  # Print the moves so far
        print()  # Print a newline for better readability

Run Code Interpreter

Running the following program:

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import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty chess board
    board = chess.Board()
    
    # Initialize a string to hold the PGN moves
    pgn_moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline_moves():
        # Apply the move to the board
        board.push(move)
        
        # Append the move to the list of PGN moves
        pgn_moves.append(move.uci())
        
        # Print the current state of the game in PGN format
        print(game.headers)  # Print the headers of the game
        print(" ".join(pgn_moves))  # Print the moves so far
        print()  # Print a newline for better readability



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 f6e4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 f6e4 g5e7 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 f6e4 g5e7 d8b6 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 f6e4 g5e7 d8b6 f1c4 Headers(Event='?', Site='?', Date='????.??.??', Round='?', White='?', Black='?', Result='*') g1f3 g8f6 c2c4 g7g6 b1c3 f8g7 d2d4 e8g8 c1f4 d7d5 d1b3 d5c4 b3c4 c7c6 e2e4 b8d7 a1d1 d7b6 c4c5 c8g4 f4g5 b6a4 c5a3 a4c3 b2c3 f6e4 g5e7 d8b6 f1c4 e4c3

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

To print the PGN notation for all prefixes of a given chess game using the `python-chess` library, you can define the function `print_all_prefixes(game)` as follows:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty board
    board = chess.Board()
    
    # Initialize a list to keep track of moves
    moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline():
        # Append the current move to the list of moves
        moves.append(move)
        
        # Update the board with the current move
        board.push(move.move)
        
        # Print the current PGN notation for the board state
        print(board.san(move.move))
        
        # Optionally, you can print the full PGN for the game so far
        # This will show all previous moves in PGN format
        print(game.headers)
        print(chess.pgn.Game.from_board(board).accept(chess.pgn.StringExporter()))
This function iterates through the moves of the game, updating the board state and printing the corresponding PGN notation for each prefix of the game. Each prefix corresponds to the game state after each move has been played.

Extract Code

I extracted the following code from that output:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty board
    board = chess.Board()
    
    # Initialize a list to keep track of moves
    moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline():
        # Append the current move to the list of moves
        moves.append(move)
        
        # Update the board with the current move
        board.push(move.move)
        
        # Print the current PGN notation for the board state
        print(board.san(move.move))
        
        # Optionally, you can print the full PGN for the game so far
        # This will show all previous moves in PGN format
        print(game.headers)
        print(chess.pgn.Game.from_board(board).accept(chess.pgn.StringExporter()))

Run Code Interpreter

Running the following program:

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import chess
import chess.pgn

def print_all_prefixes(game):
    # Initialize an empty board
    board = chess.Board()
    
    # Initialize a list to keep track of moves
    moves = []
    
    # Iterate through the moves in the game
    for move in game.mainline():
        # Append the current move to the list of moves
        moves.append(move)
        
        # Update the board with the current move
        board.push(move.move)
        
        # Print the current PGN notation for the board state
        print(board.san(move.move))
        
        # Optionally, you can print the full PGN for the game so far
        # This will show all previous moves in PGN format
        print(game.headers)
        print(chess.pgn.Game.from_board(board).accept(chess.pgn.StringExporter()))



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 32, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 21, in print_all_prefixes print(board.san(move.move)) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2866, in san return self._algebraic(move) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2879, in _algebraic san = self._algebraic_and_push(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2884, in _algebraic_and_push san = self._algebraic_without_suffix(move, long=long) File "/usr/local/lib/python3.10/dist-packages/chess/__init__.py", line 2920, in _algebraic_without_suffix assert piece_type, f"san() and lan() expect move to be legal or null, but got {move} in {self.fen()}" AssertionError: san() and lan() expect move to be legal or null, but got g1f3 in rnbqkbnr/pppppppp/8/8/8/5N2/PPPPPPPP/RNBQKB1R b KQkq - 1 1

PyFunc

Resulting in output: False