Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

Here's a solution for the `print_all_prefixes(game)` function in python-chess:

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def print_all_prefixes(game):
    board = game.board()
    moves = list(game.mainline_moves())
    
    for i in range(len(moves) + 1):
        # Create a new PGN exporter
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        
        # Make a copy of the board
        prefix_board = board.copy()
        
        # Play moves up to the current prefix length
        game_prefix = chess.pgn.Game()
        game_prefix.setup(prefix_board)
        
        for j in range(i):
            game_prefix.add_variation(moves[j])
        
        # Export the game prefix to PGN
        game_prefix.accept(exporter)
        print(exporter.getvalue())
This function does the following: 1. Creates a list of all moves in the game's main line 2. Iterates through all possible prefix lengths (0 to total moves) 3. For each prefix length: - Creates a copy of the initial board - Creates a new game with moves up to that prefix - Exports the game prefix to PGN - Prints the PGN notation The function will print the initial position (with headers) first, then progressively longer game prefixes until the full game.

Extract Code

I extracted the following code from that output:

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def print_all_prefixes(game):
    board = game.board()
    moves = list(game.mainline_moves())
    
    for i in range(len(moves) + 1):
        # Create a new PGN exporter
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        
        # Make a copy of the board
        prefix_board = board.copy()
        
        # Play moves up to the current prefix length
        game_prefix = chess.pgn.Game()
        game_prefix.setup(prefix_board)
        
        for j in range(i):
            game_prefix.add_variation(moves[j])
        
        # Export the game prefix to PGN
        game_prefix.accept(exporter)
        print(exporter.getvalue())

Run Code Interpreter

Running the following program:

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def print_all_prefixes(game):
    board = game.board()
    moves = list(game.mainline_moves())
    
    for i in range(len(moves) + 1):
        # Create a new PGN exporter
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        
        # Make a copy of the board
        prefix_board = board.copy()
        
        # Play moves up to the current prefix length
        game_prefix = chess.pgn.Game()
        game_prefix.setup(prefix_board)
        
        for j in range(i):
            game_prefix.add_variation(moves[j])
        
        # Export the game prefix to PGN
        game_prefix.accept(exporter)
        print(exporter.getvalue())



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 28, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 22, in print_all_prefixes print(exporter.getvalue()) ^^^^^^^^^^^^^^^^^ AttributeError: 'StringExporter' object has no attribute 'getvalue'

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

Here's a Python function to print the PGN notation for all prefixes of a chess game:

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def print_all_prefixes(game):
    # Iterate through all possible prefix lengths
    for num_moves in range(len(list(game.mainline_moves())) + 1):
        # Create a new game with only the first 'num_moves' moves
        prefix_game = game.copy()
        prefix_moves = list(prefix_game.mainline_moves())[:num_moves]
        
        # Create a new game board and apply these moves
        board = prefix_game.board()
        for move in prefix_moves:
            board.push(move)
        
        # Write the partial game to a PGN string and print
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        prefix_pgn = prefix_game.accept(exporter)
        print(f"Prefix with {num_moves} moves:\n{prefix_pgn}\n")
This function does the following: 1. Iterates through all possible prefix lengths of the game's moves 2. Creates a copy of the game and extracts moves up to that length 3. Creates a board and applies those moves 4. Uses a PGN exporter to convert the partial game to a PGN string 5. Prints the PGN notation for each prefix, showing the number of moves

Extract Code

I extracted the following code from that output:

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def print_all_prefixes(game):
    # Iterate through all possible prefix lengths
    for num_moves in range(len(list(game.mainline_moves())) + 1):
        # Create a new game with only the first 'num_moves' moves
        prefix_game = game.copy()
        prefix_moves = list(prefix_game.mainline_moves())[:num_moves]
        
        # Create a new game board and apply these moves
        board = prefix_game.board()
        for move in prefix_moves:
            board.push(move)
        
        # Write the partial game to a PGN string and print
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        prefix_pgn = prefix_game.accept(exporter)
        print(f"Prefix with {num_moves} moves:\n{prefix_pgn}\n")

Run Code Interpreter

Running the following program:

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def print_all_prefixes(game):
    # Iterate through all possible prefix lengths
    for num_moves in range(len(list(game.mainline_moves())) + 1):
        # Create a new game with only the first 'num_moves' moves
        prefix_game = game.copy()
        prefix_moves = list(prefix_game.mainline_moves())[:num_moves]
        
        # Create a new game board and apply these moves
        board = prefix_game.board()
        for move in prefix_moves:
            board.push(move)
        
        # Write the partial game to a PGN string and print
        exporter = chess.pgn.StringExporter(headers=True, variations=False, comments=False)
        prefix_pgn = prefix_game.accept(exporter)
        print(f"Prefix with {num_moves} moves:\n{prefix_pgn}\n")



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 23, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 6, in print_all_prefixes prefix_game = game.copy() ^^^^^^^^^ AttributeError: 'Game' object has no attribute 'copy'

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

Here's a solution for the print_all_prefixes function:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().mainline_moves().pgnstring())
        node = node.variation(0) if len(node.variations) > 0 else None
This function does the following: 1. Start with the full game node 2. While the node is not None: - Print the PGN string for all moves up to this point using `mainline_moves().pgnstring()` - Move to the first variation (if it exists) - If no variations exist, set node to None to end the loop It will print the initial position, then each move sequence progressively, following the main line of the game. For example, if a game goes 1.e4 e5 2.Nf3 Nc6, it would print: - (initial position) - 1.e4 - 1.e4 e5 - 1.e4 e5 2.Nf3 - 1.e4 e5 2.Nf3 Nc6 Each line represents a prefix of the complete game's move sequence.

Extract Code

I extracted the following code from that output:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().mainline_moves().pgnstring())
        node = node.variation(0) if len(node.variations) > 0 else None

Run Code Interpreter

Running the following program:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().mainline_moves().pgnstring())
        node = node.variation(0) if len(node.variations) > 0 else None



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 12, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 5, in print_all_prefixes print(node.root().mainline_moves().pgnstring()) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'Mainline' object has no attribute 'pgnstring'

PyFunc

Resulting in output: False

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

Here's a solution for printing all prefixes of a chess game in PGN notation:

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def print_all_prefixes(game):
    board = game.board()
    node = game
    
    while node is not None:
        print(node.root().accept(chess.pgn.StringExporter(headers=True, variations=False)))
        node = node.variation(0) if len(node.variations) > 0 else None
This function does the following: 1. Start with the initial board position. 2. Begin with the root node of the game. 3. In each iteration: - Print the game's PGN notation using chess.pgn.StringExporter, which includes headers and the moves up to the current point. - Move to the first variation (if one exists), or stop if no more variations. The function will print progressively longer PGN prefixes of the game, starting from the initial position and adding moves sequentially until the full game is printed. Note: This assumes you have imported both the `chess` and `chess.pgn` modules.

Extract Code

I extracted the following code from that output:

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def print_all_prefixes(game):
    board = game.board()
    node = game
    
    while node is not None:
        print(node.root().accept(chess.pgn.StringExporter(headers=True, variations=False)))
        node = node.variation(0) if len(node.variations) > 0 else None

Run Code Interpreter

Running the following program:

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def print_all_prefixes(game):
    board = game.board()
    node = game
    
    while node is not None:
        print(node.root().accept(chess.pgn.StringExporter(headers=True, variations=False)))
        node = node.variation(0) if len(node.variations) > 0 else None



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 * [Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "?"] [Black "?"] [Result "*"] 1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3 *

PyFunc

Resulting in output: True

Initial Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

LLM Generation

Query

In python-chess I have a game = chess.pgn.read_game(pgn). How do I print the PGN notation for all prefixes of this game? Call your function print_all_prefixes(game). Do not give example code for how to run it.

Output

Here's a function to print PGN notation for all prefixes of a chess game:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().variation(0).mainline_moves().board().create_chess_variant().pgn())
        node = node.variation(0) if node.variations else None
This function does the following: 1. Start with the full game node 2. In each iteration: - Print the PGN of the board state at the current point - Move to the first variation (main line) if it exists - Stop when there are no more variations The key steps are: - `.root()` gets the root of the game tree - `.variation(0)` selects the first variation - `.mainline_moves()` gets the moves in the main line - `.board()` creates the board state - `.create_chess_variant()` ensures a board representation - `.pgn()` generates the PGN notation Each call will print the PGN for increasingly longer prefixes of the game, starting from the initial position and ending with the full game.

Extract Code

I extracted the following code from that output:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().variation(0).mainline_moves().board().create_chess_variant().pgn())
        node = node.variation(0) if node.variations else None

Run Code Interpreter

Running the following program:

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def print_all_prefixes(game):
    node = game
    while node is not None:
        print(node.root().variation(0).mainline_moves().board().create_chess_variant().pgn())
        node = node.variation(0) if node.variations else None



import io
import chess.pgn
print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3')))
And got the output: Traceback (most recent call last): File "/usr/src/app/main.py", line 12, in <module> print_all_prefixes(chess.pgn.read_game(io.StringIO('1. Nf3 Nf6 2. c4 g6 3. Nc3 Bg7 4. d4 O-O 5. Bf4 d5 6. Qb3 dxc4 7. Qxc4 c6 8. e4 Nbd7 9. Rd1 Nb6 10. Qc5 Bg4 11. Bg5 Na4 12. Qa3 Nxc3 13. bxc3 Nxe4 14. Bxe7 Qb6 15. Bc4 Nxc3'))) File "/usr/src/app/main.py", line 5, in print_all_prefixes print(node.root().variation(0).mainline_moves().board().create_chess_variant().pgn()) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'Mainline' object has no attribute 'board'

PyFunc

Resulting in output: False