Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
To achieve the desired effect in C++, you can design a series of classes that each overload the `operator>>` to chain operations together. Here's how you can implement this:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | #include <iostream> class Print { public: Print(int value) : value(value) {} void operator()() const { std::cout << value << std::endl; } private: int value; }; class Inc { public: Inc(int value) : value(value) {} Print operator>>() const { return Print(value + 1); } private: int value; }; class Square { public: Square(int value) : value(value) {} Inc operator>>() const { return Inc(value * value); } private: int value; }; class Const { public: Const(int value) : value(value) {} Square operator>>() const { return Square(value); } private: int value; }; int main() { Const(5) >> Square() >> Inc() >> Inc() >> Print()(); return 0; } |
1 | 27
|
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | #include <iostream> class Print { public: Print(int value) : value(value) {} void operator()() const { std::cout << value << std::endl; } private: int value; }; class Inc { public: Inc(int value) : value(value) {} Print operator>>() const { return Print(value + 1); } private: int value; }; class Square { public: Square(int value) : value(value) {} Inc operator>>() const { return Inc(value * value); } private: int value; }; class Const { public: Const(int value) : value(value) {} Square operator>>() const { return Square(value); } private: int value; }; |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | #include <iostream> class Print { public: Print(int value) : value(value) {} void operator()() const { std::cout << value << std::endl; } private: int value; }; class Inc { public: Inc(int value) : value(value) {} Print operator>>() const { return Print(value + 1); } private: int value; }; class Square { public: Square(int value) : value(value) {} Inc operator>>() const { return Inc(value * value); } private: int value; }; class Const { public: Const(int value) : value(value) {} Square operator>>() const { return Square(value); } private: int value; }; int main() { Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print(); return 0; } |
main.cpp:17:11: error: 'Print Inc::operator>>() const' must have exactly one argument
17 | Print operator>>() const {
| ^~~~~~~~
main.cpp:27:9: error: 'Inc Square::operator>>() const' must have exactly one argument
27 | Inc operator>>() const {
| ^~~~~~~~
main.cpp:37:12: error: 'Square Const::operator>>() const' must have exactly one argument
37 | Square operator>>() const {
| ^~~~~~~~
main.cpp: In function 'int main()':
main.cpp:47:20: error: no matching function for call to 'Square::Square()'
47 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:26:5: note: candidate: 'Square::Square(int)'
26 | Square(int value) : value(value) {}
| ^~~~~~
main.cpp:26:5: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(const Square&)'
24 | class Square {
| ^~~~~~
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(Square&&)'
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:47:29: error: no matching function for call to 'Inc::Inc()'
47 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:16:5: note: candidate: 'Inc::Inc(int)'
16 | Inc(int value) : value(value) {}
| ^~~
main.cpp:16:5: note: candidate expects 1 argument, 0 provided
main.cpp:14:7: note: candidate: 'constexpr Inc::Inc(const Inc&)'
14 | class Inc {
| ^~~
main.cpp:14:7: note: candidate expects 1 argument, 0 provided
main.cpp:14:7: note: candidate: 'constexpr Inc::Inc(Inc&&)'
main.cpp:14:7: note: candidate expects 1 argument, 0 provided
main.cpp:47:41: error: no matching function for call to 'Square::Square()'
47 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:26:5: note: candidate: 'Square::Square(int)'
26 | Square(int value) : value(value) {}
| ^~~~~~
main.cpp:26:5: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(const Square&)'
24 | class Square {
| ^~~~~~
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(Square&&)'
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:47:53: error: no matching function for call to 'Square::Square()'
47 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:26:5: note: candidate: 'Square::Square(int)'
26 | Square(int value) : value(value) {}
| ^~~~~~
main.cpp:26:5: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(const Square&)'
24 | class Square {
| ^~~~~~
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:24:7: note: candidate: 'constexpr Square::Square(Square&&)'
main.cpp:24:7: note: candidate expects 1 argument, 0 provided
main.cpp:47:64: error: no matching function for call to 'Print::Print()'
47 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:6:5: note: candidate: 'Print::Print(int)'
6 | Print(int value) : value(value) {}
| ^~~~~
main.cpp:6:5: note: candidate expects 1 argument, 0 provided
main.cpp:4:7: note: candidate: 'constexpr Print::Print(const Print&)'
4 | class Print {
| ^~~~~
main.cpp:4:7: note: candidate expects 1 argument, 0 provided
main.cpp:4:7: note: candidate: 'constexpr Print::Print(Print&&)'
main.cpp:4:7: note: candidate expects 1 argument, 0 provided
main.sh: line 2: ./a.out: No such file or directory
Testing if the previous output contains the string 625
: False
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Certainly! Here's a C++ implementation of the classes `Const`, `Square`, `Print`, and an additional class `Inc` to achieve the desired behavior.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | #include <iostream> // Base class for chaining operations class Chain { public: virtual Chain& operator>>(Chain& next) = 0; }; // Const class to initialize the value class Const : public Chain { private: int value; public: Const(int val) : value(val) {} int getValue() const { return value; } Chain& operator>>(Chain& next) override { next.setValue(value); return next; } virtual void setValue(int val) { value = val; } }; // Square class to square the value class Square : public Chain { private: int value; public: Square() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value * value); return next; } void setValue(int val) override { value = val; } }; // Inc class to increment the value class Inc : public Chain { private: int value; public: Inc() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value + 1); return next; } void setValue(int val) override { value = val; } }; // Print class to print the value class Print : public Chain { private: int value; public: Print() : value(0) {} Chain& operator>>(Chain& next) override { std::cout << value << std::endl; return *this; } void setValue(int val) override { value = val; } }; int main() { Const c(5); Square s; Inc i1; Inc i2; Print p; c >> s >> i1 >> i2 >> p; return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | #include <iostream> // Base class for chaining operations class Chain { public: virtual Chain& operator>>(Chain& next) = 0; }; // Const class to initialize the value class Const : public Chain { private: int value; public: Const(int val) : value(val) {} int getValue() const { return value; } Chain& operator>>(Chain& next) override { next.setValue(value); return next; } virtual void setValue(int val) { value = val; } }; // Square class to square the value class Square : public Chain { private: int value; public: Square() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value * value); return next; } void setValue(int val) override { value = val; } }; // Inc class to increment the value class Inc : public Chain { private: int value; public: Inc() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value + 1); return next; } void setValue(int val) override { value = val; } }; // Print class to print the value class Print : public Chain { private: int value; public: Print() : value(0) {} Chain& operator>>(Chain& next) override { std::cout << value << std::endl; return *this; } void setValue(int val) override { value = val; } }; int main() { Const c(5); Square s; Inc i1; Inc i2; Print p; c >> s >> i1 >> i2 >> p; return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | #include <iostream> // Base class for chaining operations class Chain { public: virtual Chain& operator>>(Chain& next) = 0; }; // Const class to initialize the value class Const : public Chain { private: int value; public: Const(int val) : value(val) {} int getValue() const { return value; } Chain& operator>>(Chain& next) override { next.setValue(value); return next; } virtual void setValue(int val) { value = val; } }; // Square class to square the value class Square : public Chain { private: int value; public: Square() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value * value); return next; } void setValue(int val) override { value = val; } }; // Inc class to increment the value class Inc : public Chain { private: int value; public: Inc() : value(0) {} Chain& operator>>(Chain& next) override { next.setValue(value + 1); return next; } void setValue(int val) override { value = val; } }; // Print class to print the value class Print : public Chain { private: int value; public: Print() : value(0) {} Chain& operator>>(Chain& next) override { std::cout << value << std::endl; return *this; } void setValue(int val) override { value = val; } }; int __delete_this__main() { Const c(5); Square s; Inc i1; Inc i2; Print p; c >> s >> i1 >> i2 >> p; return 0; } int main() { Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print(); return 0; } |
main.cpp: In member function 'virtual Chain& Const::operator>>(Chain&)':
main.cpp:21:14: error: 'class Chain' has no member named 'setValue'
21 | next.setValue(value);
| ^~~~~~~~
main.cpp: At global scope:
main.cpp:41:10: error: 'void Square::setValue(int)' marked 'override', but does not override
41 | void setValue(int val) override {
| ^~~~~~~~
main.cpp: In member function 'virtual Chain& Square::operator>>(Chain&)':
main.cpp:37:14: error: 'class Chain' has no member named 'setValue'
37 | next.setValue(value * value);
| ^~~~~~~~
main.cpp: At global scope:
main.cpp:59:10: error: 'void Inc::setValue(int)' marked 'override', but does not override
59 | void setValue(int val) override {
| ^~~~~~~~
main.cpp: In member function 'virtual Chain& Inc::operator>>(Chain&)':
main.cpp:55:14: error: 'class Chain' has no member named 'setValue'
55 | next.setValue(value + 1);
| ^~~~~~~~
main.cpp: At global scope:
main.cpp:77:10: error: 'void Print::setValue(int)' marked 'override', but does not override
77 | void setValue(int val) override {
| ^~~~~~~~
main.cpp: In function 'int main()':
main.cpp:97:13: error: cannot bind non-const lvalue reference of type 'Chain&' to an rvalue of type 'Chain'
97 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^~~~~~~~
main.cpp:20:30: note: initializing argument 1 of 'virtual Chain& Const::operator>>(Chain&)'
20 | Chain& operator>>(Chain& next) override {
| ~~~~~~~^~~~
main.sh: line 2: ./a.out: No such file or directory
Testing if the previous output contains the string 625
: False
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Certainly! You can achieve this in C++ by leveraging operator overloading and chaining methods together. Below is an example implementation of the `Const`, `Square`, `Inc`, and `Print` classes to achieve the desired behavior:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | #include <iostream> class Context { public: int value; Context(int v) : value(v) {} }; class Const { public: Context operator()(int value) { return Context(value); } }; class Square { public: Context operator()(Context ctx) { ctx.value = ctx.value * ctx.value; return ctx; } }; class Inc { public: Context operator()(Context ctx) { ctx.value++; return ctx; } }; class Print { public: void operator()(Context ctx) { std::cout << ctx.value << std::endl; } }; int main() { Const Const; Square Square; Inc Inc; Print Print; Const(5) >> Square >> Inc >> Inc >> Print; return 0; } // Overload the >> operator to allow chaining Context operator>>(Context ctx, Square square) { return square(ctx); } Context operator>>(Context ctx, Inc inc) { return inc(ctx); } void operator>>(Context ctx, Print print) { print(ctx); } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | #include <iostream> class Context { public: int value; Context(int v) : value(v) {} }; class Const { public: Context operator()(int value) { return Context(value); } }; class Square { public: Context operator()(Context ctx) { ctx.value = ctx.value * ctx.value; return ctx; } }; class Inc { public: Context operator()(Context ctx) { ctx.value++; return ctx; } }; class Print { public: void operator()(Context ctx) { std::cout << ctx.value << std::endl; } }; int main() { Const Const; Square Square; Inc Inc; Print Print; Const(5) >> Square >> Inc >> Inc >> Print; return 0; } // Overload the >> operator to allow chaining Context operator>>(Context ctx, Square square) { return square(ctx); } Context operator>>(Context ctx, Inc inc) { return inc(ctx); } void operator>>(Context ctx, Print print) { print(ctx); } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | #include <iostream> class Context { public: int value; Context(int v) : value(v) {} }; class Const { public: Context operator()(int value) { return Context(value); } }; class Square { public: Context operator()(Context ctx) { ctx.value = ctx.value * ctx.value; return ctx; } }; class Inc { public: Context operator()(Context ctx) { ctx.value++; return ctx; } }; class Print { public: void operator()(Context ctx) { std::cout << ctx.value << std::endl; } }; int __delete_this__main() { Const Const; Square Square; Inc Inc; Print Print; Const(5) >> Square >> Inc >> Inc >> Print; return 0; } // Overload the >> operator to allow chaining Context operator>>(Context ctx, Square square) { return square(ctx); } Context operator>>(Context ctx, Inc inc) { return inc(ctx); } void operator>>(Context ctx, Print print) { print(ctx); } int main() { Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print(); return 0; } |
main.cpp: In function 'int __delete_this__main()':
main.cpp:46:14: error: no match for 'operator>>' (operand types are 'Context' and 'Square')
46 | Const(5) >> Square >> Inc >> Inc >> Print;
| ~~~~~~~~ ^~ ~~~~~~
| | |
| | Square
| Context
main.cpp: In function 'int main()':
main.cpp:67:8: error: no matching function for call to 'Const::Const(int)'
67 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^
main.cpp:10:7: note: candidate: 'constexpr Const::Const()'
10 | class Const {
| ^~~~~
main.cpp:10:7: note: candidate expects 0 arguments, 1 provided
main.cpp:10:7: note: candidate: 'constexpr Const::Const(const Const&)'
main.cpp:10:7: note: no known conversion for argument 1 from 'int' to 'const Const&'
main.cpp:10:7: note: candidate: 'constexpr Const::Const(Const&&)'
main.cpp:10:7: note: no known conversion for argument 1 from 'int' to 'Const&&'
main.sh: line 2: ./a.out: No such file or directory
Testing if the previous output contains the string 625
: False
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
To achieve the desired functionality in C++, we can create a class `Const` that initializes with a value, followed by classes `Square`, `Inc`, and `Print` that can be chained together. We'll use operator overloading to allow the chaining (`>>` operator). Here's how you can write these classes in C++:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | #include <iostream> // Forward declarations class Const; class Square; class Inc; class Print; class Base { public: virtual Base* operator>>(Square&) = 0; virtual Base* operator>>(Inc&) = 0; virtual Base* operator>>(Print&) = 0; virtual ~Base() = default; }; class Const : public Base { int value; public: Const(int v) : value(v) {} Base* operator>>(Square& sq) override { sq.setValue(value); return &sq; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Square : public Base { int value; public: void setValue(int v) { value = v * v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Inc : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value + 1); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Print : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc&) override { return nullptr; } Base* operator>>(Print&) override { std::cout << value << std::endl; return this; } }; int main() { Const(5) >> Square() >> Inc() >> Inc() >> Print(); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | #include <iostream> // Forward declarations class Const; class Square; class Inc; class Print; class Base { public: virtual Base* operator>>(Square&) = 0; virtual Base* operator>>(Inc&) = 0; virtual Base* operator>>(Print&) = 0; virtual ~Base() = default; }; class Const : public Base { int value; public: Const(int v) : value(v) {} Base* operator>>(Square& sq) override { sq.setValue(value); return &sq; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Square : public Base { int value; public: void setValue(int v) { value = v * v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Inc : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value + 1); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Print : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc&) override { return nullptr; } Base* operator>>(Print&) override { std::cout << value << std::endl; return this; } }; int main() { Const(5) >> Square() >> Inc() >> Inc() >> Print(); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | #include <iostream> // Forward declarations class Const; class Square; class Inc; class Print; class Base { public: virtual Base* operator>>(Square&) = 0; virtual Base* operator>>(Inc&) = 0; virtual Base* operator>>(Print&) = 0; virtual ~Base() = default; }; class Const : public Base { int value; public: Const(int v) : value(v) {} Base* operator>>(Square& sq) override { sq.setValue(value); return &sq; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Square : public Base { int value; public: void setValue(int v) { value = v * v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Inc : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc& inc) override { inc.setValue(value + 1); return &inc; } Base* operator>>(Print& pr) override { pr.setValue(value); return ≺ } }; class Print : public Base { int value; public: void setValue(int v) { value = v; } Base* operator>>(Square&) override { return nullptr; } Base* operator>>(Inc&) override { return nullptr; } Base* operator>>(Print&) override { std::cout << value << std::endl; return this; } }; int __delete_this__main() { Const(5) >> Square() >> Inc() >> Inc() >> Print(); return 0; } int main() { Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print(); return 0; } |
main.cpp: In member function 'virtual Base* Const::operator>>(Square&)':
main.cpp:25:9: error: invalid use of incomplete type 'class Square'
25 | sq.setValue(value);
| ^~
main.cpp:6:7: note: forward declaration of 'class Square'
6 | class Square;
| ^~~~~~
main.cpp:26:16: error: cannot convert 'Square*' to 'Base*' in return
26 | return &sq;
| ^~~
| |
| Square*
main.cpp:6:7: note: class type 'Square' is incomplete
6 | class Square;
| ^~~~~~
main.cpp: In member function 'virtual Base* Const::operator>>(Inc&)':
main.cpp:30:9: error: invalid use of incomplete type 'class Inc'
30 | inc.setValue(value);
| ^~~
main.cpp:7:7: note: forward declaration of 'class Inc'
7 | class Inc;
| ^~~
main.cpp:31:16: error: cannot convert 'Inc*' to 'Base*' in return
31 | return &inc;
| ^~~~
| |
| Inc*
main.cpp:7:7: note: class type 'Inc' is incomplete
7 | class Inc;
| ^~~
main.cpp: In member function 'virtual Base* Const::operator>>(Print&)':
main.cpp:35:9: error: invalid use of incomplete type 'class Print'
35 | pr.setValue(value);
| ^~
main.cpp:8:7: note: forward declaration of 'class Print'
8 | class Print;
| ^~~~~
main.cpp:36:16: error: cannot convert 'Print*' to 'Base*' in return
36 | return ≺
| ^~~
| |
| Print*
main.cpp:8:7: note: class type 'Print' is incomplete
8 | class Print;
| ^~~~~
main.cpp: In member function 'virtual Base* Square::operator>>(Inc&)':
main.cpp:49:9: error: invalid use of incomplete type 'class Inc'
49 | inc.setValue(value);
| ^~~
main.cpp:7:7: note: forward declaration of 'class Inc'
7 | class Inc;
| ^~~
main.cpp:50:16: error: cannot convert 'Inc*' to 'Base*' in return
50 | return &inc;
| ^~~~
| |
| Inc*
main.cpp:7:7: note: class type 'Inc' is incomplete
7 | class Inc;
| ^~~
main.cpp: In member function 'virtual Base* Square::operator>>(Print&)':
main.cpp:54:9: error: invalid use of incomplete type 'class Print'
54 | pr.setValue(value);
| ^~
main.cpp:8:7: note: forward declaration of 'class Print'
8 | class Print;
| ^~~~~
main.cpp:55:16: error: cannot convert 'Print*' to 'Base*' in return
55 | return ≺
| ^~~
| |
| Print*
main.cpp:8:7: note: class type 'Print' is incomplete
8 | class Print;
| ^~~~~
main.cpp: In member function 'virtual Base* Inc::operator>>(Print&)':
main.cpp:73:9: error: invalid use of incomplete type 'class Print'
73 | pr.setValue(value);
| ^~
main.cpp:8:7: note: forward declaration of 'class Print'
8 | class Print;
| ^~~~~
main.cpp:74:16: error: cannot convert 'Print*' to 'Base*' in return
74 | return ≺
| ^~~
| |
| Print*
main.cpp:8:7: note: class type 'Print' is incomplete
8 | class Print;
| ^~~~~
main.cpp: In function 'int __delete_this__main()':
main.cpp:95:17: error: cannot bind non-const lvalue reference of type 'Square&' to an rvalue of type 'Square'
95 | Const(5) >> Square() >> Inc() >> Inc() >> Print();
| ^~~~~~~~
main.cpp:24:30: note: initializing argument 1 of 'virtual Base* Const::operator>>(Square&)'
24 | Base* operator>>(Square& sq) override {
| ~~~~~~~~^~
main.cpp: In function 'int main()':
main.cpp:102:13: error: cannot bind non-const lvalue reference of type 'Square&' to an rvalue of type 'Square'
102 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ^~~~~~~~
main.cpp:24:30: note: initializing argument 1 of 'virtual Base* Const::operator>>(Square&)'
24 | Base* operator>>(Square& sq) override {
| ~~~~~~~~^~
main.sh: line 2: ./a.out: No such file or directory
Testing if the previous output contains the string 625
: False
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
Write a C++ class Const, Square, Print so that I can write, for example, Cost(5) >> Square() >> Inc() >> Inc() >> Print() and the resulting python program will print 27 to the screen.
To achieve the desired functionality of chaining various operations in C++, you can use operator overloading to define how the `>>` operator should behave between different objects. Here’s how you can implement the classes `Const`, `Square`, `Inc`, and `Print`:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | #include <iostream> // Base class to hold the value and allow chaining class Base { protected: int value; public: Base(int val) : value(val) {} virtual Base* operator>>(Base* other) = 0; virtual void print() const = 0; }; // Const class to initialize the value class Const : public Base { public: Const(int val) : Base(val) {} Base* operator>>(Base* other) override { other->value = this->value; return other; } void print() const override {} }; // Square class to square the value class Square : public Base { public: Square() : Base(0) {} Base* operator>>(Base* other) override { this->value = value * value; other->value = this->value; return other; } void print() const override {} }; // Inc class to increment the value class Inc : public Base { public: Inc() : Base(0) {} Base* operator>>(Base* other) override { this->value += 1; other->value = this->value; return other; } void print() const override {} }; // Print class to print the value class Print : public Base { public: Print() : Base(0) {} Base* operator>>(Base* other) override { return this; } void print() const override { std::cout << value << std::endl; } }; int main() { Const(5) >> new Square() >> new Inc() >> new Inc() >> new Print()->print(); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | #include <iostream> // Base class to hold the value and allow chaining class Base { protected: int value; public: Base(int val) : value(val) {} virtual Base* operator>>(Base* other) = 0; virtual void print() const = 0; }; // Const class to initialize the value class Const : public Base { public: Const(int val) : Base(val) {} Base* operator>>(Base* other) override { other->value = this->value; return other; } void print() const override {} }; // Square class to square the value class Square : public Base { public: Square() : Base(0) {} Base* operator>>(Base* other) override { this->value = value * value; other->value = this->value; return other; } void print() const override {} }; // Inc class to increment the value class Inc : public Base { public: Inc() : Base(0) {} Base* operator>>(Base* other) override { this->value += 1; other->value = this->value; return other; } void print() const override {} }; // Print class to print the value class Print : public Base { public: Print() : Base(0) {} Base* operator>>(Base* other) override { return this; } void print() const override { std::cout << value << std::endl; } }; int main() { Const(5) >> new Square() >> new Inc() >> new Inc() >> new Print()->print(); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | #include <iostream> // Base class to hold the value and allow chaining class Base { protected: int value; public: Base(int val) : value(val) {} virtual Base* operator>>(Base* other) = 0; virtual void print() const = 0; }; // Const class to initialize the value class Const : public Base { public: Const(int val) : Base(val) {} Base* operator>>(Base* other) override { other->value = this->value; return other; } void print() const override {} }; // Square class to square the value class Square : public Base { public: Square() : Base(0) {} Base* operator>>(Base* other) override { this->value = value * value; other->value = this->value; return other; } void print() const override {} }; // Inc class to increment the value class Inc : public Base { public: Inc() : Base(0) {} Base* operator>>(Base* other) override { this->value += 1; other->value = this->value; return other; } void print() const override {} }; // Print class to print the value class Print : public Base { public: Print() : Base(0) {} Base* operator>>(Base* other) override { return this; } void print() const override { std::cout << value << std::endl; } }; int __delete_this__main() { Const(5) >> new Square() >> new Inc() >> new Inc() >> new Print()->print(); return 0; } int main() { Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print(); return 0; } |
main.cpp: In member function 'virtual Base* Const::operator>>(Base*)':
main.cpp:19:16: error: 'int Base::value' is protected within this context
19 | other->value = this->value;
| ^~~~~
main.cpp:7:9: note: declared protected here
7 | int value;
| ^~~~~
main.cpp: In member function 'virtual Base* Square::operator>>(Base*)':
main.cpp:31:16: error: 'int Base::value' is protected within this context
31 | other->value = this->value;
| ^~~~~
main.cpp:7:9: note: declared protected here
7 | int value;
| ^~~~~
main.cpp: In member function 'virtual Base* Inc::operator>>(Base*)':
main.cpp:43:16: error: 'int Base::value' is protected within this context
43 | other->value = this->value;
| ^~~~~
main.cpp:7:9: note: declared protected here
7 | int value;
| ^~~~~
main.cpp: In function 'int __delete_this__main()':
main.cpp:62:30: error: invalid operands of types 'Base*' and 'Inc*' to binary 'operator>>'
62 | Const(5) >> new Square() >> new Inc() >> new Inc() >> new Print()->print();
| ~~~~~~~~~~~~~~~~~~~~~~~~ ^~ ~~~~~~~~~
| | |
| Base* Inc*
main.cpp: In function 'int main()':
main.cpp:69:10: error: no match for 'operator>>' (operand types are 'Const' and 'Square')
69 | Const(2) >> Square() >> Inc() >> Square() >> Square() >> Print();
| ~~~~~~~~ ^~ ~~~~~~~~
| | |
| Const Square
main.cpp:18:11: note: candidate: 'virtual Base* Const::operator>>(Base*)'
18 | Base* operator>>(Base* other) override {
| ^~~~~~~~
main.cpp:18:28: note: no known conversion for argument 1 from 'Square' to 'Base*'
18 | Base* operator>>(Base* other) override {
| ~~~~~~^~~~~
main.sh: line 2: ./a.out: No such file or directory
Testing if the previous output contains the string 625
: False