Initial Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

LLM Generation

Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

Output

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#include <stdio.h>
#include <stdlib.h>

#define WIDTH 1920
#define HEIGHT 1080

int main() {
    // Create a new BMP file
    FILE *f = fopen("flag.bmp", "wb");

    // Write the BMP header
    fprintf(f, "BM");
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // File size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Reserved
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Offset to image data
    fputc(40, f); // DIB header size
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Width
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Height
    fputc(1, f); // Color planes
    fputc(0, f); // Bits per pixel
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Compression (none)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Image size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // X pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Y pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of colors
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of important colors
    fputc(0, f);

    // Write the image data
    int i, j;
    for (i = 0; i < HEIGHT; i++) {
        for (j = 0; j < WIDTH; j++) {
            if (i < HEIGHT / 13) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 7) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 3) {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            } else if (i < HEIGHT / 2) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 2 / 3) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 5 / 6) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            }
        }
    }

    // Update the file size in the header
    fseek(f, 2, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3 + 14 + 40) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 24) & 0xFF, f);

    // Update the image size in the header
    fseek(f, 34, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 24) & 0xFF, f);

    // Close the file
    fclose(f);

    return 0;
}

Extract Code

I extracted the following code from that output:

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#include <stdio.h>
#include <stdlib.h>

#define WIDTH 1920
#define HEIGHT 1080

int main() {
    // Create a new BMP file
    FILE *f = fopen("flag.bmp", "wb");

    // Write the BMP header
    fprintf(f, "BM");
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // File size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Reserved
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Offset to image data
    fputc(40, f); // DIB header size
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Width
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Height
    fputc(1, f); // Color planes
    fputc(0, f); // Bits per pixel
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Compression (none)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Image size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // X pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Y pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of colors
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of important colors
    fputc(0, f);

    // Write the image data
    int i, j;
    for (i = 0; i < HEIGHT; i++) {
        for (j = 0; j < WIDTH; j++) {
            if (i < HEIGHT / 13) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 7) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 3) {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            } else if (i < HEIGHT / 2) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 2 / 3) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 5 / 6) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            }
        }
    }

    // Update the file size in the header
    fseek(f, 2, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3 + 14 + 40) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 24) & 0xFF, f);

    // Update the image size in the header
    fseek(f, 34, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 24) & 0xFF, f);

    // Close the file
    fclose(f);

    return 0;
}

Run Code Interpreter

Running the following program:

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#include <stdio.h>
#include <stdlib.h>

#define WIDTH 1920
#define HEIGHT 1080

int main() {
    // Create a new BMP file
    FILE *f = fopen("flag.bmp", "wb");

    // Write the BMP header
    fprintf(f, "BM");
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // File size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Reserved
    fputc(0, f);
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Offset to image data
    fputc(40, f); // DIB header size
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Width
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Height
    fputc(1, f); // Color planes
    fputc(0, f); // Bits per pixel
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Compression (none)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Image size (placeholder)
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // X pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Y pixels per meter
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of colors
    fputc(0, f);
    fputc(0, f);
    fputc(0, f); // Number of important colors
    fputc(0, f);

    // Write the image data
    int i, j;
    for (i = 0; i < HEIGHT; i++) {
        for (j = 0; j < WIDTH; j++) {
            if (i < HEIGHT / 13) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 7) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT / 3) {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            } else if (i < HEIGHT / 2) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 2 / 3) {
                // Blue field
                fputc(0, f); // Blue
                fputc(0, f); // Green
                fputc(255, f); // Red
            } else if (i < HEIGHT * 5 / 6) {
                // White stripes
                fputc(255, f); // Blue
                fputc(255, f); // Green
                fputc(255, f); // Red
            } else {
                // Red field
                fputc(255, f); // Blue
                fputc(0, f); // Green
                fputc(0, f); // Red
            }
        }
    }

    // Update the file size in the header
    fseek(f, 2, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3 + 14 + 40) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3 + 14 + 40) >> 24) & 0xFF, f);

    // Update the image size in the header
    fseek(f, 34, SEEK_SET);
    fputc((HEIGHT * WIDTH * 3) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 8) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 16) & 0xFF, f);
    fputc(((HEIGHT * WIDTH * 3) >> 24) & 0xFF, f);

    // Close the file
    fclose(f);

    return 0;
}
And got the output: b''

LLM Generation

Query

What flag is shown in this image?

Output

cannot identify image file <_io.BytesIO object at 0x7f6879cb32c0>

Check if any of the following conditions are true:

Substring Evaluation

Testing if the previous output contains the string America: False

Substring Evaluation

Testing if the previous output contains the string USA: False

Substring Evaluation

Testing if the previous output contains the string United States: False

Final Answer: False

Initial Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

LLM Generation

Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

Output

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#include <stdio.h>

int main() {
  // BMP header
  printf("BM");
  printf("%c%c%c%c", 0x36, 0x00, 0x00, 0x00); // File size (36 bytes)
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c%c%c", 0x28, 0x00, 0x00, 0x00); // Offset to image data (28 bytes)

  // DIB header
  printf("%c%c%c%c", 0x40, 0x00, 0x00, 0x00); // DIB header size (40 bytes)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x12); // Image width (18 pixels)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x09); // Image height (9 pixels)
  printf("%c%c", 0x01, 0x00); // Number of color planes (1)
  printf("%c%c", 0x01, 0x00); // Bits per pixel (1)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Compression (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Image data size (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Horizontal resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Vertical resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x02); // Number of colors (2)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Important color count (0)

  // Color palette
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Blue (0)
  printf("%c%c%c%c", 0xff, 0xff, 0xff, 0x00); // White (255)

  // Image data
  for (int y = 0; y < 9; y++) {
    for (int x = 0; x < 18; x++) {
      if (y < 5) {
        printf("%c", 0x00); // Blue
      } else {
        printf("%c", 0x01); // White
      }
    }
  }

  return 0;
}

Extract Code

I extracted the following code from that output:

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#include <stdio.h>

int main() {
  // BMP header
  printf("BM");
  printf("%c%c%c%c", 0x36, 0x00, 0x00, 0x00); // File size (36 bytes)
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c%c%c", 0x28, 0x00, 0x00, 0x00); // Offset to image data (28 bytes)

  // DIB header
  printf("%c%c%c%c", 0x40, 0x00, 0x00, 0x00); // DIB header size (40 bytes)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x12); // Image width (18 pixels)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x09); // Image height (9 pixels)
  printf("%c%c", 0x01, 0x00); // Number of color planes (1)
  printf("%c%c", 0x01, 0x00); // Bits per pixel (1)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Compression (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Image data size (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Horizontal resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Vertical resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x02); // Number of colors (2)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Important color count (0)

  // Color palette
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Blue (0)
  printf("%c%c%c%c", 0xff, 0xff, 0xff, 0x00); // White (255)

  // Image data
  for (int y = 0; y < 9; y++) {
    for (int x = 0; x < 18; x++) {
      if (y < 5) {
        printf("%c", 0x00); // Blue
      } else {
        printf("%c", 0x01); // White
      }
    }
  }

  return 0;
}

Run Code Interpreter

Running the following program:

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#include <stdio.h>

int main() {
  // BMP header
  printf("BM");
  printf("%c%c%c%c", 0x36, 0x00, 0x00, 0x00); // File size (36 bytes)
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c", 0x00, 0x00); // Reserved
  printf("%c%c%c%c", 0x28, 0x00, 0x00, 0x00); // Offset to image data (28 bytes)

  // DIB header
  printf("%c%c%c%c", 0x40, 0x00, 0x00, 0x00); // DIB header size (40 bytes)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x12); // Image width (18 pixels)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x09); // Image height (9 pixels)
  printf("%c%c", 0x01, 0x00); // Number of color planes (1)
  printf("%c%c", 0x01, 0x00); // Bits per pixel (1)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Compression (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Image data size (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Horizontal resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Vertical resolution (0)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x02); // Number of colors (2)
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Important color count (0)

  // Color palette
  printf("%c%c%c%c", 0x00, 0x00, 0x00, 0x00); // Blue (0)
  printf("%c%c%c%c", 0xff, 0xff, 0xff, 0x00); // White (255)

  // Image data
  for (int y = 0; y < 9; y++) {
    for (int x = 0; x < 18; x++) {
      if (y < 5) {
        printf("%c", 0x00); // Blue
      } else {
        printf("%c", 0x01); // White
      }
    }
  }

  return 0;
}
And got the output: b'BM6\x00\x00\x00\x00\x00\x00\x00(\x00\x00\x00@\x00\x00\x00\x00\x00\x00\x12\x00\x00\x00\t\x01\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x02\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01'

LLM Generation

Query

What flag is shown in this image?

Output

Unsupported BMP Palette size (33554432)

Check if any of the following conditions are true:

Substring Evaluation

Testing if the previous output contains the string America: False

Substring Evaluation

Testing if the previous output contains the string USA: False

Substring Evaluation

Testing if the previous output contains the string United States: False

Final Answer: False

Initial Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

LLM Generation

Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

Output

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#include <stdio.h>
#include <stdlib.h>

// 13 stars wide, 7 stars tall
#define STAR_WIDTH 13
#define STAR_HEIGHT 7

// 7 stripes tall
#define STRIPE_HEIGHT 7

// Colors
#define WHITE 0xFFFFFFFF
#define BLUE 0xFF0000FF
#define RED 0xFFFF0000

// Function to write a 32-bit integer to a file
void write_int(FILE *fp, uint32_t value) {
    fwrite(&value, sizeof(uint32_t), 1, fp);
}

// Function to write a 16-bit integer to a file
void write_short(FILE *fp, uint16_t value) {
    fwrite(&value, sizeof(uint16_t), 1, fp);
}

// Function to write a byte to a file
void write_byte(FILE *fp, uint8_t value) {
    fwrite(&value, sizeof(uint8_t), 1, fp);
}

// Function to write a BMP header to a file
void write_bmp_header(FILE *fp, int width, int height) {
    // BMP header
    write_byte(fp, 'B');
    write_byte(fp, 'M');
    write_int(fp, 14 + 40 + width * height * 4); // File size
    write_int(fp, 0); // Reserved
    write_int(fp, 14 + 40); // Offset to image data

    // DIB header
    write_int(fp, 40); // Size of DIB header
    write_int(fp, width); // Image width
    write_int(fp, height); // Image height
    write_short(fp, 1); // Number of color planes
    write_short(fp, 32); // Number of bits per pixel
    write_int(fp, 0); // Compression type
    write_int(fp, width * height * 4); // Image size
    write_int(fp, 2835); // Horizontal resolution
    write_int(fp, 2835); // Vertical resolution
    write_int(fp, 0); // Number of colors in palette
    write_int(fp, 0); // Number of important colors
}

// Function to write an American flag to a BMP file
void write_american_flag(FILE *fp, int width, int height) {
    // Write the BMP header
    write_bmp_header(fp, width, height);

    // Create a buffer to store the image data
    uint32_t *buffer = malloc(width * height * sizeof(uint32_t));

    // Fill the buffer with white
    for (int i = 0; i < width * height; i++) {
        buffer[i] = WHITE;
    }

    // Draw the stars
    for (int i = 0; i < STAR_WIDTH; i++) {
        for (int j = 0; j < STAR_HEIGHT; j++) {
            // Calculate the position of the star
            int x = i * width / STAR_WIDTH;
            int y = j * height / STAR_HEIGHT;

            // Draw the star
            for (int k = 0; k < 5; k++) {
                int dx = k - 2;
                int dy = k - 2;
                int r = 2;

                // Check if the pixel is within the circle
                if (dx * dx + dy * dy <= r * r) {
                    // Set the pixel to blue
                    buffer[x + dx + (y + dy) * width] = BLUE;
                }
            }
        }
    }

    // Draw the stripes
    for (int i = 0; i < height; i++) {
        for (int j = 0; j < width; j++) {
            // Calculate the position of the pixel
            int x = j;
            int y = i;

            // Check if the pixel is within a stripe
            if (y % STRIPE_HEIGHT < 3) {
                // Set the pixel to red
                buffer[x + y * width] = RED;
            } else if (y % STRIPE_HEIGHT >= 3 && y % STRIPE_HEIGHT < 6) {
                // Set the pixel to white
                buffer[x + y * width] = WHITE;
            }
        }
    }

    // Write the image data to the file
    fwrite(buffer, width * height * sizeof(uint32_t), 1, fp);

    // Free the buffer
    free(buffer);
}

int main() {
    // Open the output file
    FILE *fp = fopen("american_flag.bmp", "wb");

    // Write the American flag to the file
    write_american_flag(fp, 800, 400);

    // Close the file
    fclose(fp);

    return 0;
}

Extract Code

I extracted the following code from that output:

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#include <stdio.h>
#include <stdlib.h>

// 13 stars wide, 7 stars tall
#define STAR_WIDTH 13
#define STAR_HEIGHT 7

// 7 stripes tall
#define STRIPE_HEIGHT 7

// Colors
#define WHITE 0xFFFFFFFF
#define BLUE 0xFF0000FF
#define RED 0xFFFF0000

// Function to write a 32-bit integer to a file
void write_int(FILE *fp, uint32_t value) {
    fwrite(&value, sizeof(uint32_t), 1, fp);
}

// Function to write a 16-bit integer to a file
void write_short(FILE *fp, uint16_t value) {
    fwrite(&value, sizeof(uint16_t), 1, fp);
}

// Function to write a byte to a file
void write_byte(FILE *fp, uint8_t value) {
    fwrite(&value, sizeof(uint8_t), 1, fp);
}

// Function to write a BMP header to a file
void write_bmp_header(FILE *fp, int width, int height) {
    // BMP header
    write_byte(fp, 'B');
    write_byte(fp, 'M');
    write_int(fp, 14 + 40 + width * height * 4); // File size
    write_int(fp, 0); // Reserved
    write_int(fp, 14 + 40); // Offset to image data

    // DIB header
    write_int(fp, 40); // Size of DIB header
    write_int(fp, width); // Image width
    write_int(fp, height); // Image height
    write_short(fp, 1); // Number of color planes
    write_short(fp, 32); // Number of bits per pixel
    write_int(fp, 0); // Compression type
    write_int(fp, width * height * 4); // Image size
    write_int(fp, 2835); // Horizontal resolution
    write_int(fp, 2835); // Vertical resolution
    write_int(fp, 0); // Number of colors in palette
    write_int(fp, 0); // Number of important colors
}

// Function to write an American flag to a BMP file
void write_american_flag(FILE *fp, int width, int height) {
    // Write the BMP header
    write_bmp_header(fp, width, height);

    // Create a buffer to store the image data
    uint32_t *buffer = malloc(width * height * sizeof(uint32_t));

    // Fill the buffer with white
    for (int i = 0; i < width * height; i++) {
        buffer[i] = WHITE;
    }

    // Draw the stars
    for (int i = 0; i < STAR_WIDTH; i++) {
        for (int j = 0; j < STAR_HEIGHT; j++) {
            // Calculate the position of the star
            int x = i * width / STAR_WIDTH;
            int y = j * height / STAR_HEIGHT;

            // Draw the star
            for (int k = 0; k < 5; k++) {
                int dx = k - 2;
                int dy = k - 2;
                int r = 2;

                // Check if the pixel is within the circle
                if (dx * dx + dy * dy <= r * r) {
                    // Set the pixel to blue
                    buffer[x + dx + (y + dy) * width] = BLUE;
                }
            }
        }
    }

    // Draw the stripes
    for (int i = 0; i < height; i++) {
        for (int j = 0; j < width; j++) {
            // Calculate the position of the pixel
            int x = j;
            int y = i;

            // Check if the pixel is within a stripe
            if (y % STRIPE_HEIGHT < 3) {
                // Set the pixel to red
                buffer[x + y * width] = RED;
            } else if (y % STRIPE_HEIGHT >= 3 && y % STRIPE_HEIGHT < 6) {
                // Set the pixel to white
                buffer[x + y * width] = WHITE;
            }
        }
    }

    // Write the image data to the file
    fwrite(buffer, width * height * sizeof(uint32_t), 1, fp);

    // Free the buffer
    free(buffer);
}

int main() {
    // Open the output file
    FILE *fp = fopen("american_flag.bmp", "wb");

    // Write the American flag to the file
    write_american_flag(fp, 800, 400);

    // Close the file
    fclose(fp);

    return 0;
}

Run Code Interpreter

Running the following program:

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#include <stdio.h>
#include <stdlib.h>

// 13 stars wide, 7 stars tall
#define STAR_WIDTH 13
#define STAR_HEIGHT 7

// 7 stripes tall
#define STRIPE_HEIGHT 7

// Colors
#define WHITE 0xFFFFFFFF
#define BLUE 0xFF0000FF
#define RED 0xFFFF0000

// Function to write a 32-bit integer to a file
void write_int(FILE *fp, uint32_t value) {
    fwrite(&value, sizeof(uint32_t), 1, fp);
}

// Function to write a 16-bit integer to a file
void write_short(FILE *fp, uint16_t value) {
    fwrite(&value, sizeof(uint16_t), 1, fp);
}

// Function to write a byte to a file
void write_byte(FILE *fp, uint8_t value) {
    fwrite(&value, sizeof(uint8_t), 1, fp);
}

// Function to write a BMP header to a file
void write_bmp_header(FILE *fp, int width, int height) {
    // BMP header
    write_byte(fp, 'B');
    write_byte(fp, 'M');
    write_int(fp, 14 + 40 + width * height * 4); // File size
    write_int(fp, 0); // Reserved
    write_int(fp, 14 + 40); // Offset to image data

    // DIB header
    write_int(fp, 40); // Size of DIB header
    write_int(fp, width); // Image width
    write_int(fp, height); // Image height
    write_short(fp, 1); // Number of color planes
    write_short(fp, 32); // Number of bits per pixel
    write_int(fp, 0); // Compression type
    write_int(fp, width * height * 4); // Image size
    write_int(fp, 2835); // Horizontal resolution
    write_int(fp, 2835); // Vertical resolution
    write_int(fp, 0); // Number of colors in palette
    write_int(fp, 0); // Number of important colors
}

// Function to write an American flag to a BMP file
void write_american_flag(FILE *fp, int width, int height) {
    // Write the BMP header
    write_bmp_header(fp, width, height);

    // Create a buffer to store the image data
    uint32_t *buffer = malloc(width * height * sizeof(uint32_t));

    // Fill the buffer with white
    for (int i = 0; i < width * height; i++) {
        buffer[i] = WHITE;
    }

    // Draw the stars
    for (int i = 0; i < STAR_WIDTH; i++) {
        for (int j = 0; j < STAR_HEIGHT; j++) {
            // Calculate the position of the star
            int x = i * width / STAR_WIDTH;
            int y = j * height / STAR_HEIGHT;

            // Draw the star
            for (int k = 0; k < 5; k++) {
                int dx = k - 2;
                int dy = k - 2;
                int r = 2;

                // Check if the pixel is within the circle
                if (dx * dx + dy * dy <= r * r) {
                    // Set the pixel to blue
                    buffer[x + dx + (y + dy) * width] = BLUE;
                }
            }
        }
    }

    // Draw the stripes
    for (int i = 0; i < height; i++) {
        for (int j = 0; j < width; j++) {
            // Calculate the position of the pixel
            int x = j;
            int y = i;

            // Check if the pixel is within a stripe
            if (y % STRIPE_HEIGHT < 3) {
                // Set the pixel to red
                buffer[x + y * width] = RED;
            } else if (y % STRIPE_HEIGHT >= 3 && y % STRIPE_HEIGHT < 6) {
                // Set the pixel to white
                buffer[x + y * width] = WHITE;
            }
        }
    }

    // Write the image data to the file
    fwrite(buffer, width * height * sizeof(uint32_t), 1, fp);

    // Free the buffer
    free(buffer);
}

int main() {
    // Open the output file
    FILE *fp = fopen("american_flag.bmp", "wb");

    // Write the American flag to the file
    write_american_flag(fp, 800, 400);

    // Close the file
    fclose(fp);

    return 0;
}
And got the output: b"main.c:18:26: error: unknown type name 'uint32_t'\n 18 | void write_int(FILE *fp, uint32_t value) {\n | ^~~~~~~~\nmain.c:4:1: note: 'uint32_t' is defined in header '<stdint.h>'; did you forget to '#include <stdint.h>'?\n 3 | #include <stdlib.h>\n +++ |+#include <stdint.h>\n 4 | \nmain.c:23:28: error: unknown type name 'uint16_t'\n 23 | void write_short(FILE *fp, uint16_t value) {\n | ^~~~~~~~\nmain.c:23:28: note: 'uint16_t' is defined in header '<stdint.h>'; did you forget to '#include <stdint.h>'?\nmain.c:28:27: error: unknown type name 'uint8_t'\n 28 | void write_byte(FILE *fp, uint8_t value) {\n | ^~~~~~~\nmain.c:28:27: note: 'uint8_t' is defined in header '<stdint.h>'; did you forget to '#include <stdint.h>'?\nmain.c: In function 'write_bmp_header':\nmain.c:35:5: warning: implicit declaration of function 'write_byte' [-Wimplicit-function-declaration]\n 35 | write_byte(fp, 'B');\n | ^~~~~~~~~~\nmain.c:37:5: warning: implicit declaration of function 'write_int' [-Wimplicit-function-declaration]\n 37 | write_int(fp, 14 + 40 + width * height * 4); // File size\n | ^~~~~~~~~\nmain.c:45:5: warning: implicit declaration of function 'write_short' [-Wimplicit-function-declaration]\n 45 | write_short(fp, 1); // Number of color planes\n | ^~~~~~~~~~~\nmain.c: In function 'write_american_flag':\nmain.c:61:5: error: unknown type name 'uint32_t'\n 61 | uint32_t *buffer = malloc(width * height * sizeof(uint32_t));\n | ^~~~~~~~\nmain.c:61:5: note: 'uint32_t' is defined in header '<stdint.h>'; did you forget to '#include <stdint.h>'?\nmain.c:61:55: error: 'uint32_t' undeclared (first use in this function)\n 61 | uint32_t *buffer = malloc(width * height * sizeof(uint32_t));\n | ^~~~~~~~\nmain.c:61:55: note: 'uint32_t' is defined in header '<stdint.h>'; did you forget to '#include <stdint.h>'?\nmain.c:61:55: note: each undeclared identifier is reported only once for each function it appears in\nmain.sh: line 2: ./a.out: No such file or directory\n"

LLM Generation

Query

What flag is shown in this image?

Output

cannot identify image file <_io.BytesIO object at 0x7fd7502fd1d0>

Check if any of the following conditions are true:

Substring Evaluation

Testing if the previous output contains the string America: False

Substring Evaluation

Testing if the previous output contains the string USA: False

Substring Evaluation

Testing if the previous output contains the string United States: False

Final Answer: False

Initial Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

LLM Generation

Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

Output

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#include <stdio.h>
#include <stdlib.h>

typedef struct {
    unsigned char r, g, b;
} Color;

typedef struct {
    unsigned int width, height;
    Color *pixels;
} Image;

Image *create_image(unsigned int width, unsigned int height) {
    Image *image = malloc(sizeof(Image));
    image->width = width;
    image->height = height;
    image->pixels = malloc(width * height * sizeof(Color));
    return image;
}

void destroy_image(Image *image) {
    free(image->pixels);
    free(image);
}

void set_pixel(Image *image, unsigned int x, unsigned int y, Color color) {
    image->pixels[y * image->width + x] = color;
}

void write_bmp(Image *image, FILE *file) {
    unsigned int filesize = 14 + 40 + image->width * image->height * 3;
    unsigned int headersize = 40;
    unsigned int planes = 1;
    unsigned int bitcount = 24;
    unsigned int compression = 0;
    unsigned int imagesize = image->width * image->height * 3;
    unsigned int xpixelsperm = 0;
    unsigned int ypixelsperm = 0;
    unsigned int importantcolors = 0;

    // Write the file header.
    fprintf(file, "BM");
    fwrite(&filesize, sizeof(unsigned int), 1, file);
    fwrite(&headersize, sizeof(unsigned int), 1, file);

    // Write the bitmap header.
    fwrite(&headersize, sizeof(unsigned int), 1, file);
    fwrite(&image->width, sizeof(unsigned int), 1, file);
    fwrite(&image->height, sizeof(unsigned int), 1, file);
    fwrite(&planes, sizeof(unsigned int), 1, file);
    fwrite(&bitcount, sizeof(unsigned int), 1, file);
    fwrite(&compression, sizeof(unsigned int), 1, file);
    fwrite(&imagesize, sizeof(unsigned int), 1, file);
    fwrite(&xpixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&ypixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&importantcolors, sizeof(unsigned int), 1, file);

    // Write the pixel data.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            Color color = image->pixels[y * image->width + x];
            fwrite(&color.b, sizeof(unsigned char), 1, file);
            fwrite(&color.g, sizeof(unsigned char), 1, file);
            fwrite(&color.r, sizeof(unsigned char), 1, file);
        }
    }
}

int main() {
    // Create an image.
    Image *image = create_image(1920, 1080);

    // Fill the image with white.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            set_pixel(image, x, y, (Color) {255, 255, 255});
        }
    }

    // Draw the stars.
    for (unsigned int y = 0; y < image->height / 12; y++) {
        for (unsigned int x = 0; x < image->width / 16; x++) {
            if ((x + y) % 2 == 0) {
                set_pixel(image, x * 16 + 8, y * 12 + 6, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 7, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 10, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 7, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 9, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 6, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 10, y * 12 + 9, (Color) {0, 0, 0});
            }
        }
    }

    // Draw the stripes.
    for (unsigned int y = 0; y < image->height; y++) {
        if (y % 13 < 7) {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {194, 30, 52});
            }
        } else {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {255, 255, 255});
            }
        }
    }

    // Write the image to a file.
    write_bmp(image, stdout);

    // Destroy the image.
    destroy_image(image);

    return 0;
}

Extract Code

I extracted the following code from that output:

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#include <stdio.h>
#include <stdlib.h>

typedef struct {
    unsigned char r, g, b;
} Color;

typedef struct {
    unsigned int width, height;
    Color *pixels;
} Image;

Image *create_image(unsigned int width, unsigned int height) {
    Image *image = malloc(sizeof(Image));
    image->width = width;
    image->height = height;
    image->pixels = malloc(width * height * sizeof(Color));
    return image;
}

void destroy_image(Image *image) {
    free(image->pixels);
    free(image);
}

void set_pixel(Image *image, unsigned int x, unsigned int y, Color color) {
    image->pixels[y * image->width + x] = color;
}

void write_bmp(Image *image, FILE *file) {
    unsigned int filesize = 14 + 40 + image->width * image->height * 3;
    unsigned int headersize = 40;
    unsigned int planes = 1;
    unsigned int bitcount = 24;
    unsigned int compression = 0;
    unsigned int imagesize = image->width * image->height * 3;
    unsigned int xpixelsperm = 0;
    unsigned int ypixelsperm = 0;
    unsigned int importantcolors = 0;

    // Write the file header.
    fprintf(file, "BM");
    fwrite(&filesize, sizeof(unsigned int), 1, file);
    fwrite(&headersize, sizeof(unsigned int), 1, file);

    // Write the bitmap header.
    fwrite(&headersize, sizeof(unsigned int), 1, file);
    fwrite(&image->width, sizeof(unsigned int), 1, file);
    fwrite(&image->height, sizeof(unsigned int), 1, file);
    fwrite(&planes, sizeof(unsigned int), 1, file);
    fwrite(&bitcount, sizeof(unsigned int), 1, file);
    fwrite(&compression, sizeof(unsigned int), 1, file);
    fwrite(&imagesize, sizeof(unsigned int), 1, file);
    fwrite(&xpixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&ypixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&importantcolors, sizeof(unsigned int), 1, file);

    // Write the pixel data.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            Color color = image->pixels[y * image->width + x];
            fwrite(&color.b, sizeof(unsigned char), 1, file);
            fwrite(&color.g, sizeof(unsigned char), 1, file);
            fwrite(&color.r, sizeof(unsigned char), 1, file);
        }
    }
}

int main() {
    // Create an image.
    Image *image = create_image(1920, 1080);

    // Fill the image with white.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            set_pixel(image, x, y, (Color) {255, 255, 255});
        }
    }

    // Draw the stars.
    for (unsigned int y = 0; y < image->height / 12; y++) {
        for (unsigned int x = 0; x < image->width / 16; x++) {
            if ((x + y) % 2 == 0) {
                set_pixel(image, x * 16 + 8, y * 12 + 6, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 7, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 10, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 7, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 9, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 6, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 10, y * 12 + 9, (Color) {0, 0, 0});
            }
        }
    }

    // Draw the stripes.
    for (unsigned int y = 0; y < image->height; y++) {
        if (y % 13 < 7) {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {194, 30, 52});
            }
        } else {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {255, 255, 255});
            }
        }
    }

    // Write the image to a file.
    write_bmp(image, stdout);

    // Destroy the image.
    destroy_image(image);

    return 0;
}

Run Code Interpreter

Running the following program:

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#include <stdio.h>
#include <stdlib.h>

typedef struct {
    unsigned char r, g, b;
} Color;

typedef struct {
    unsigned int width, height;
    Color *pixels;
} Image;

Image *create_image(unsigned int width, unsigned int height) {
    Image *image = malloc(sizeof(Image));
    image->width = width;
    image->height = height;
    image->pixels = malloc(width * height * sizeof(Color));
    return image;
}

void destroy_image(Image *image) {
    free(image->pixels);
    free(image);
}

void set_pixel(Image *image, unsigned int x, unsigned int y, Color color) {
    image->pixels[y * image->width + x] = color;
}

void write_bmp(Image *image, FILE *file) {
    unsigned int filesize = 14 + 40 + image->width * image->height * 3;
    unsigned int headersize = 40;
    unsigned int planes = 1;
    unsigned int bitcount = 24;
    unsigned int compression = 0;
    unsigned int imagesize = image->width * image->height * 3;
    unsigned int xpixelsperm = 0;
    unsigned int ypixelsperm = 0;
    unsigned int importantcolors = 0;

    // Write the file header.
    fprintf(file, "BM");
    fwrite(&filesize, sizeof(unsigned int), 1, file);
    fwrite(&headersize, sizeof(unsigned int), 1, file);

    // Write the bitmap header.
    fwrite(&headersize, sizeof(unsigned int), 1, file);
    fwrite(&image->width, sizeof(unsigned int), 1, file);
    fwrite(&image->height, sizeof(unsigned int), 1, file);
    fwrite(&planes, sizeof(unsigned int), 1, file);
    fwrite(&bitcount, sizeof(unsigned int), 1, file);
    fwrite(&compression, sizeof(unsigned int), 1, file);
    fwrite(&imagesize, sizeof(unsigned int), 1, file);
    fwrite(&xpixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&ypixelsperm, sizeof(unsigned int), 1, file);
    fwrite(&importantcolors, sizeof(unsigned int), 1, file);

    // Write the pixel data.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            Color color = image->pixels[y * image->width + x];
            fwrite(&color.b, sizeof(unsigned char), 1, file);
            fwrite(&color.g, sizeof(unsigned char), 1, file);
            fwrite(&color.r, sizeof(unsigned char), 1, file);
        }
    }
}

int main() {
    // Create an image.
    Image *image = create_image(1920, 1080);

    // Fill the image with white.
    for (unsigned int y = 0; y < image->height; y++) {
        for (unsigned int x = 0; x < image->width; x++) {
            set_pixel(image, x, y, (Color) {255, 255, 255});
        }
    }

    // Draw the stars.
    for (unsigned int y = 0; y < image->height / 12; y++) {
        for (unsigned int x = 0; x < image->width / 16; x++) {
            if ((x + y) % 2 == 0) {
                set_pixel(image, x * 16 + 8, y * 12 + 6, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 7, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 8, y * 12 + 10, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 7, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 9, y * 12 + 8, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 6, y * 12 + 9, (Color) {0, 0, 0});
                set_pixel(image, x * 16 + 10, y * 12 + 9, (Color) {0, 0, 0});
            }
        }
    }

    // Draw the stripes.
    for (unsigned int y = 0; y < image->height; y++) {
        if (y % 13 < 7) {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {194, 30, 52});
            }
        } else {
            for (unsigned int x = 0; x < image->width; x++) {
                set_pixel(image, x, y, (Color) {255, 255, 255});
            }
        }
    }

    // Write the image to a file.
    write_bmp(image, stdout);

    // Destroy the image.
    destroy_image(image);

    return 0;
}
And got the output: 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c24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x1e\xc24\x

LLM Generation

Query

What flag is shown in this image?

Output

Unsupported BMP header type (1920)

Check if any of the following conditions are true:

Substring Evaluation

Testing if the previous output contains the string America: False

Substring Evaluation

Testing if the previous output contains the string USA: False

Substring Evaluation

Testing if the previous output contains the string United States: False

Final Answer: False

Initial Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

LLM Generation

Query

Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.

Output

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define WIDTH 640
#define HEIGHT 480

typedef struct {
    unsigned char blue;
    unsigned char green;
    unsigned char red;
} Pixel;

typedef struct {
    unsigned char signature[2]; /* "BM" */
    unsigned int filesize;
    unsigned int reserved;
    unsigned int data_offset;
    unsigned int header_size;
    unsigned int width;
    unsigned int height;
    unsigned short int planes;
    unsigned short int bits_per_pixel;
    unsigned int compression_method;
    unsigned int raw_data_size;
    unsigned int horizontal_resolution;
    unsigned int vertical_resolution;
    unsigned int num_colors;
    unsigned int important_colors;
} BitmapHeader;

int main() {
    BitmapHeader header = {
        .signature = {'B', 'M'},
        .filesize = sizeof(BitmapHeader) + (WIDTH * HEIGHT * 3),
        .reserved = 0,
        .data_offset = sizeof(BitmapHeader),
        .header_size = 40,
        .width = WIDTH,
        .height = HEIGHT,
        .planes = 1,
        .bits_per_pixel = 24,
        .compression_method = 0,
        .raw_data_size = WIDTH * HEIGHT * 3,
        .horizontal_resolution = 0,
        .vertical_resolution = 0,
        .num_colors = 0,
        .important_colors = 0
    };

    Pixel pixels[WIDTH * HEIGHT];

    // Draw the flag
    int x, y;
    for (y = 0; y < HEIGHT; y++) {
        for (x = 0; x < WIDTH; x++) {
            if (y < HEIGHT / 3) {
                // Blue
                pixels[y * WIDTH + x].blue = 0;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 255;
            } else if (y < 2 * HEIGHT / 3) {
                // White
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 255;
                pixels[y * WIDTH + x].red = 255;
            } else {
                // Red
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 0;
            }
        }
    }

    // Write the header
    fwrite(&header, sizeof(BitmapHeader), 1, stdout);

    // Write the pixels
    fwrite(pixels, sizeof(Pixel), WIDTH * HEIGHT, stdout);

    return 0;
}

Extract Code

I extracted the following code from that output:

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C
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define WIDTH 640
#define HEIGHT 480

typedef struct {
    unsigned char blue;
    unsigned char green;
    unsigned char red;
} Pixel;

typedef struct {
    unsigned char signature[2]; /* "BM" */
    unsigned int filesize;
    unsigned int reserved;
    unsigned int data_offset;
    unsigned int header_size;
    unsigned int width;
    unsigned int height;
    unsigned short int planes;
    unsigned short int bits_per_pixel;
    unsigned int compression_method;
    unsigned int raw_data_size;
    unsigned int horizontal_resolution;
    unsigned int vertical_resolution;
    unsigned int num_colors;
    unsigned int important_colors;
} BitmapHeader;

int main() {
    BitmapHeader header = {
        .signature = {'B', 'M'},
        .filesize = sizeof(BitmapHeader) + (WIDTH * HEIGHT * 3),
        .reserved = 0,
        .data_offset = sizeof(BitmapHeader),
        .header_size = 40,
        .width = WIDTH,
        .height = HEIGHT,
        .planes = 1,
        .bits_per_pixel = 24,
        .compression_method = 0,
        .raw_data_size = WIDTH * HEIGHT * 3,
        .horizontal_resolution = 0,
        .vertical_resolution = 0,
        .num_colors = 0,
        .important_colors = 0
    };

    Pixel pixels[WIDTH * HEIGHT];

    // Draw the flag
    int x, y;
    for (y = 0; y < HEIGHT; y++) {
        for (x = 0; x < WIDTH; x++) {
            if (y < HEIGHT / 3) {
                // Blue
                pixels[y * WIDTH + x].blue = 0;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 255;
            } else if (y < 2 * HEIGHT / 3) {
                // White
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 255;
                pixels[y * WIDTH + x].red = 255;
            } else {
                // Red
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 0;
            }
        }
    }

    // Write the header
    fwrite(&header, sizeof(BitmapHeader), 1, stdout);

    // Write the pixels
    fwrite(pixels, sizeof(Pixel), WIDTH * HEIGHT, stdout);

    return 0;
}

Run Code Interpreter

Running the following program:

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C
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define WIDTH 640
#define HEIGHT 480

typedef struct {
    unsigned char blue;
    unsigned char green;
    unsigned char red;
} Pixel;

typedef struct {
    unsigned char signature[2]; /* "BM" */
    unsigned int filesize;
    unsigned int reserved;
    unsigned int data_offset;
    unsigned int header_size;
    unsigned int width;
    unsigned int height;
    unsigned short int planes;
    unsigned short int bits_per_pixel;
    unsigned int compression_method;
    unsigned int raw_data_size;
    unsigned int horizontal_resolution;
    unsigned int vertical_resolution;
    unsigned int num_colors;
    unsigned int important_colors;
} BitmapHeader;

int main() {
    BitmapHeader header = {
        .signature = {'B', 'M'},
        .filesize = sizeof(BitmapHeader) + (WIDTH * HEIGHT * 3),
        .reserved = 0,
        .data_offset = sizeof(BitmapHeader),
        .header_size = 40,
        .width = WIDTH,
        .height = HEIGHT,
        .planes = 1,
        .bits_per_pixel = 24,
        .compression_method = 0,
        .raw_data_size = WIDTH * HEIGHT * 3,
        .horizontal_resolution = 0,
        .vertical_resolution = 0,
        .num_colors = 0,
        .important_colors = 0
    };

    Pixel pixels[WIDTH * HEIGHT];

    // Draw the flag
    int x, y;
    for (y = 0; y < HEIGHT; y++) {
        for (x = 0; x < WIDTH; x++) {
            if (y < HEIGHT / 3) {
                // Blue
                pixels[y * WIDTH + x].blue = 0;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 255;
            } else if (y < 2 * HEIGHT / 3) {
                // White
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 255;
                pixels[y * WIDTH + x].red = 255;
            } else {
                // Red
                pixels[y * WIDTH + x].blue = 255;
                pixels[y * WIDTH + x].green = 0;
                pixels[y * WIDTH + x].red = 0;
            }
        }
    }

    // Write the header
    fwrite(&header, sizeof(BitmapHeader), 1, stdout);

    // Write the pixels
    fwrite(pixels, sizeof(Pixel), WIDTH * HEIGHT, stdout);

    return 0;
}
And got the output: b"main.c:1:2: error: expected ';' before 'typedef'\n 1 | C\n | ^\n | ;\nmain.sh: line 2: ./a.out: No such file or directory\n"

LLM Generation

Query

What flag is shown in this image?

Output

cannot identify image file <_io.BytesIO object at 0x7f662fe30860>

Check if any of the following conditions are true:

Substring Evaluation

Testing if the previous output contains the string America: False

Substring Evaluation

Testing if the previous output contains the string USA: False

Substring Evaluation

Testing if the previous output contains the string United States: False

Final Answer: False