Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.
# US Flag BMP Generator Here's a C program that creates a BMP image of the American flag and writes it to standard output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> // BMP file header (14 bytes) typedef struct { uint16_t type; // Magic identifier: 0x4d42 ("BM") uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } __attribute__((packed)) BmpHeader; // DIB header (40 bytes for BITMAPINFOHEADER) typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image (negative for top-down) uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter int32_t yresolution; // Pixels per meter uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } __attribute__((packed)) BmpInfoHeader; // RGB pixel typedef struct { uint8_t blue; uint8_t green; uint8_t red; } __attribute__((packed)) Pixel; int main() { // Define flag dimensions according to official proportions const int height = 260; // Divisible by 13 for stripes const int width = 494; // Close to 1.9 * height // Define flag colors (in BGR format for BMP) const Pixel RED = {0, 0, 205}; // Red const Pixel WHITE = {255, 255, 255}; // White const Pixel BLUE = {128, 0, 0}; // Blue // Calculate row padding (BMP rows must be multiple of 4 bytes) const int padding = (4 - (width * sizeof(Pixel)) % 4) % 4; // Calculate total image data size const int dataSize = (width * sizeof(Pixel) + padding) * height; // Prepare BMP header BmpHeader header = { .type = 0x4D42, // "BM" .size = sizeof(BmpHeader) + sizeof(BmpInfoHeader) + dataSize, .reserved1 = 0, .reserved2 = 0, .offset = sizeof(BmpHeader) + sizeof(BmpInfoHeader) }; // Prepare BMP info header BmpInfoHeader infoHeader = { .size = sizeof(BmpInfoHeader), .width = width, .height = -height, // Negative for top-down image .planes = 1, .bits = 24, // 24 bits per pixel .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, // No color palette .importantcolors = 0 // All colors are important }; // Allocate memory for pixel data Pixel *image = (Pixel *)malloc(height * width * sizeof(Pixel)); if (!image) { fprintf(stderr, "Memory allocation failed\n"); return 1; } // Flag proportions const int stripe_height = height / 13; const int canton_height = 7 * stripe_height; // Union covers 7 stripes const int canton_width = (int)(width * 0.4); // Union is 40% of width // Draw the 13 stripes (7 red, 6 white) for (int y = 0; y < height; y++) { // Alternating red and white stripes (starting with red) Pixel stripe_color = (y / stripe_height) % 2 == 0 ? RED : WHITE; for (int x = 0; x < width; x++) { image[y * width + x] = stripe_color; } } // Draw blue canton (union) for (int y = 0; y < canton_height; y++) { for (int x = 0; x < canton_width; x++) { image[y * width + x] = BLUE; } } // Draw 50 stars (5 rows of 6 stars and 4 rows of 5 stars) const int star_size = 3; // Radius of star circle const int rows = 9; const int row_spacing = canton_height / (rows + 1); for (int row = 0; row < rows; row++) { // Alternate between 6 stars and 5 stars per row int stars_in_row = (row % 2 == 0) ? 6 : 5; int star_spacing = canton_width / (stars_in_row + 1); int y = row_spacing + row * row_spacing; for (int col = 0; col < stars_in_row; col++) { int x = star_spacing + col * star_spacing; // Draw a simple star (white circle) for (int sy = -star_size; sy <= star_size; sy++) { for (int sx = -star_size; sx <= star_size; sx++) { if (sx*sx + sy*sy <= star_size*star_size) { // Circle equation int px = x + sx; int py = y + sy; if (py >= 0 && py < canton_height && px >= 0 && px < canton_width) { image[py * width + px] = WHITE; } } } } } } // Write BMP to stdout fwrite(&header, sizeof(header), 1, stdout); fwrite(&infoHeader, sizeof(infoHeader), 1, stdout); // Write pixel data with padding uint8_t padding_bytes[3] = {0, 0, 0}; for (int y = 0; y < height; y++) { fwrite(&image[y * width], sizeof(Pixel), width, stdout); if (padding > 0) { fwrite(padding_bytes, 1, padding, stdout); } } free(image); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> // BMP file header (14 bytes) typedef struct { uint16_t type; // Magic identifier: 0x4d42 ("BM") uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } __attribute__((packed)) BmpHeader; // DIB header (40 bytes for BITMAPINFOHEADER) typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image (negative for top-down) uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter int32_t yresolution; // Pixels per meter uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } __attribute__((packed)) BmpInfoHeader; // RGB pixel typedef struct { uint8_t blue; uint8_t green; uint8_t red; } __attribute__((packed)) Pixel; int main() { // Define flag dimensions according to official proportions const int height = 260; // Divisible by 13 for stripes const int width = 494; // Close to 1.9 * height // Define flag colors (in BGR format for BMP) const Pixel RED = {0, 0, 205}; // Red const Pixel WHITE = {255, 255, 255}; // White const Pixel BLUE = {128, 0, 0}; // Blue // Calculate row padding (BMP rows must be multiple of 4 bytes) const int padding = (4 - (width * sizeof(Pixel)) % 4) % 4; // Calculate total image data size const int dataSize = (width * sizeof(Pixel) + padding) * height; // Prepare BMP header BmpHeader header = { .type = 0x4D42, // "BM" .size = sizeof(BmpHeader) + sizeof(BmpInfoHeader) + dataSize, .reserved1 = 0, .reserved2 = 0, .offset = sizeof(BmpHeader) + sizeof(BmpInfoHeader) }; // Prepare BMP info header BmpInfoHeader infoHeader = { .size = sizeof(BmpInfoHeader), .width = width, .height = -height, // Negative for top-down image .planes = 1, .bits = 24, // 24 bits per pixel .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, // No color palette .importantcolors = 0 // All colors are important }; // Allocate memory for pixel data Pixel *image = (Pixel *)malloc(height * width * sizeof(Pixel)); if (!image) { fprintf(stderr, "Memory allocation failed\n"); return 1; } // Flag proportions const int stripe_height = height / 13; const int canton_height = 7 * stripe_height; // Union covers 7 stripes const int canton_width = (int)(width * 0.4); // Union is 40% of width // Draw the 13 stripes (7 red, 6 white) for (int y = 0; y < height; y++) { // Alternating red and white stripes (starting with red) Pixel stripe_color = (y / stripe_height) % 2 == 0 ? RED : WHITE; for (int x = 0; x < width; x++) { image[y * width + x] = stripe_color; } } // Draw blue canton (union) for (int y = 0; y < canton_height; y++) { for (int x = 0; x < canton_width; x++) { image[y * width + x] = BLUE; } } // Draw 50 stars (5 rows of 6 stars and 4 rows of 5 stars) const int star_size = 3; // Radius of star circle const int rows = 9; const int row_spacing = canton_height / (rows + 1); for (int row = 0; row < rows; row++) { // Alternate between 6 stars and 5 stars per row int stars_in_row = (row % 2 == 0) ? 6 : 5; int star_spacing = canton_width / (stars_in_row + 1); int y = row_spacing + row * row_spacing; for (int col = 0; col < stars_in_row; col++) { int x = star_spacing + col * star_spacing; // Draw a simple star (white circle) for (int sy = -star_size; sy <= star_size; sy++) { for (int sx = -star_size; sx <= star_size; sx++) { if (sx*sx + sy*sy <= star_size*star_size) { // Circle equation int px = x + sx; int py = y + sy; if (py >= 0 && py < canton_height && px >= 0 && px < canton_width) { image[py * width + px] = WHITE; } } } } } } // Write BMP to stdout fwrite(&header, sizeof(header), 1, stdout); fwrite(&infoHeader, sizeof(infoHeader), 1, stdout); // Write pixel data with padding uint8_t padding_bytes[3] = {0, 0, 0}; for (int y = 0; y < height; y++) { fwrite(&image[y * width], sizeof(Pixel), width, stdout); if (padding > 0) { fwrite(padding_bytes, 1, padding, stdout); } } free(image); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> // BMP file header (14 bytes) typedef struct { uint16_t type; // Magic identifier: 0x4d42 ("BM") uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } __attribute__((packed)) BmpHeader; // DIB header (40 bytes for BITMAPINFOHEADER) typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image (negative for top-down) uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter int32_t yresolution; // Pixels per meter uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } __attribute__((packed)) BmpInfoHeader; // RGB pixel typedef struct { uint8_t blue; uint8_t green; uint8_t red; } __attribute__((packed)) Pixel; int main() { // Define flag dimensions according to official proportions const int height = 260; // Divisible by 13 for stripes const int width = 494; // Close to 1.9 * height // Define flag colors (in BGR format for BMP) const Pixel RED = {0, 0, 205}; // Red const Pixel WHITE = {255, 255, 255}; // White const Pixel BLUE = {128, 0, 0}; // Blue // Calculate row padding (BMP rows must be multiple of 4 bytes) const int padding = (4 - (width * sizeof(Pixel)) % 4) % 4; // Calculate total image data size const int dataSize = (width * sizeof(Pixel) + padding) * height; // Prepare BMP header BmpHeader header = { .type = 0x4D42, // "BM" .size = sizeof(BmpHeader) + sizeof(BmpInfoHeader) + dataSize, .reserved1 = 0, .reserved2 = 0, .offset = sizeof(BmpHeader) + sizeof(BmpInfoHeader) }; // Prepare BMP info header BmpInfoHeader infoHeader = { .size = sizeof(BmpInfoHeader), .width = width, .height = -height, // Negative for top-down image .planes = 1, .bits = 24, // 24 bits per pixel .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, // No color palette .importantcolors = 0 // All colors are important }; // Allocate memory for pixel data Pixel *image = (Pixel *)malloc(height * width * sizeof(Pixel)); if (!image) { fprintf(stderr, "Memory allocation failed\n"); return 1; } // Flag proportions const int stripe_height = height / 13; const int canton_height = 7 * stripe_height; // Union covers 7 stripes const int canton_width = (int)(width * 0.4); // Union is 40% of width // Draw the 13 stripes (7 red, 6 white) for (int y = 0; y < height; y++) { // Alternating red and white stripes (starting with red) Pixel stripe_color = (y / stripe_height) % 2 == 0 ? RED : WHITE; for (int x = 0; x < width; x++) { image[y * width + x] = stripe_color; } } // Draw blue canton (union) for (int y = 0; y < canton_height; y++) { for (int x = 0; x < canton_width; x++) { image[y * width + x] = BLUE; } } // Draw 50 stars (5 rows of 6 stars and 4 rows of 5 stars) const int star_size = 3; // Radius of star circle const int rows = 9; const int row_spacing = canton_height / (rows + 1); for (int row = 0; row < rows; row++) { // Alternate between 6 stars and 5 stars per row int stars_in_row = (row % 2 == 0) ? 6 : 5; int star_spacing = canton_width / (stars_in_row + 1); int y = row_spacing + row * row_spacing; for (int col = 0; col < stars_in_row; col++) { int x = star_spacing + col * star_spacing; // Draw a simple star (white circle) for (int sy = -star_size; sy <= star_size; sy++) { for (int sx = -star_size; sx <= star_size; sx++) { if (sx*sx + sy*sy <= star_size*star_size) { // Circle equation int px = x + sx; int py = y + sy; if (py >= 0 && py < canton_height && px >= 0 && px < canton_width) { image[py * width + px] = WHITE; } } } } } } // Write BMP to stdout fwrite(&header, sizeof(header), 1, stdout); fwrite(&infoHeader, sizeof(infoHeader), 1, stdout); // Write pixel data with padding uint8_t padding_bytes[3] = {0, 0, 0}; for (int y = 0; y < height; y++) { fwrite(&image[y * width], sizeof(Pixel), width, stdout); if (padding > 0) { fwrite(padding_bytes, 1, padding, stdout); } } free(image); return 0; } |

What flag is shown in this image?
This is a fictional or altered version of the United States flag. The stars are arranged in a circular pattern, which is not used in any official version of the U.S. flag.
Testing if the previous output contains the string America
: False
Testing if the previous output contains the string USA
: False
Testing if the previous output contains the string United States
: True
Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an american flag to stdout.
# American Flag BMP Generator Here's a C program that generates a bitmap image (BMP) of the American flag and sends it to stdout:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> #ifdef _WIN32 #include <io.h> #include <fcntl.h> #endif // Define the colors (RGB values) #define RED_R 178 #define RED_G 34 #define RED_B 52 #define WHITE_R 255 #define WHITE_G 255 #define WHITE_B 255 #define BLUE_R 60 #define BLUE_G 59 #define BLUE_B 110 // BMP file header structure #pragma pack(push, 1) typedef struct { uint16_t type; // Magic identifier: 0x4d42 "BM" uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } BMPFileHeader; // BMP info header structure typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter in x int32_t yresolution; // Pixels per meter in y uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } BMPInfoHeader; #pragma pack(pop) // Draw a 5-pointed star centered at (x,y) void draw_star(uint8_t *image, int x, int y, int size, int width, int height) { // Calculate points of a 5-pointed star const int num_points = 5; float angle = -M_PI / 2; // Start at top float step = 4 * M_PI / 5; // 144 degrees int outer_x[5], outer_y[5]; int inner_x[5], inner_y[5]; float outer_radius = size / 2.0; float inner_radius = outer_radius * 0.38; // Calculate star points for (int i = 0; i < num_points; i++) { outer_x[i] = x + outer_radius * cos(angle); outer_y[i] = y + outer_radius * sin(angle); angle += step / 2; inner_x[i] = x + inner_radius * cos(angle); inner_y[i] = y + inner_radius * sin(angle); angle += step / 2; } // Fill the star using a simple triangle fill algorithm for (int j = y - outer_radius; j <= y + outer_radius; j++) { for (int i = x - outer_radius; i <= x + outer_radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height) { // Simple point-in-polygon test for the star int inside = 0; // Check if point is inside any of the triangles making up the star for (int k = 0; k < num_points; k++) { int next = (k + 1) % num_points; // Triangle 1: center, outer point, inner point if (is_point_in_triangle(i, j, x, y, outer_x[k], outer_y[k], inner_x[k], inner_y[k])) inside = 1; // Triangle 2: center, inner point, next outer point if (is_point_in_triangle(i, j, x, y, inner_x[k], inner_y[k], outer_x[next], outer_y[next])) inside = 1; } if (inside) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } } // Simplified: just draw a white circle for the star void draw_simple_star(uint8_t *image, int x, int y, int size, int width, int height) { int radius = size / 2; for (int j = y - radius; j <= y + radius; j++) { for (int i = x - radius; i <= x + radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height && (i - x) * (i - x) + (j - y) * (j - y) <= radius * radius) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } int main() { // Set stdout to binary mode on Windows #ifdef _WIN32 _setmode(_fileno(stdout), _O_BINARY); #endif // Define flag dimensions (1:1.9 ratio approximately) const int width = 570; const int height = 300; // Calculate padding to make each row a multiple of 4 bytes const int padding = (4 - (width * 3) % 4) % 4; // Calculate file size const int dataSize = (width * 3 + padding) * height; const int fileSize = 54 + dataSize; // 54 = header size (14 + 40) // Create BMP headers BMPFileHeader fileHeader = { .type = 0x4D42, // "BM" .size = fileSize, .reserved1 = 0, .reserved2 = 0, .offset = 54 // Offset to pixel data }; BMPInfoHeader infoHeader = { .size = 40, .width = width, .height = height, // Positive for bottom-up image .planes = 1, .bits = 24, // 24 bits per pixel (3 bytes) .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> #ifdef _WIN32 #include <io.h> #include <fcntl.h> #endif // Define the colors (RGB values) #define RED_R 178 #define RED_G 34 #define RED_B 52 #define WHITE_R 255 #define WHITE_G 255 #define WHITE_B 255 #define BLUE_R 60 #define BLUE_G 59 #define BLUE_B 110 // BMP file header structure #pragma pack(push, 1) typedef struct { uint16_t type; // Magic identifier: 0x4d42 "BM" uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } BMPFileHeader; // BMP info header structure typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter in x int32_t yresolution; // Pixels per meter in y uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } BMPInfoHeader; #pragma pack(pop) // Draw a 5-pointed star centered at (x,y) void draw_star(uint8_t *image, int x, int y, int size, int width, int height) { // Calculate points of a 5-pointed star const int num_points = 5; float angle = -M_PI / 2; // Start at top float step = 4 * M_PI / 5; // 144 degrees int outer_x[5], outer_y[5]; int inner_x[5], inner_y[5]; float outer_radius = size / 2.0; float inner_radius = outer_radius * 0.38; // Calculate star points for (int i = 0; i < num_points; i++) { outer_x[i] = x + outer_radius * cos(angle); outer_y[i] = y + outer_radius * sin(angle); angle += step / 2; inner_x[i] = x + inner_radius * cos(angle); inner_y[i] = y + inner_radius * sin(angle); angle += step / 2; } // Fill the star using a simple triangle fill algorithm for (int j = y - outer_radius; j <= y + outer_radius; j++) { for (int i = x - outer_radius; i <= x + outer_radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height) { // Simple point-in-polygon test for the star int inside = 0; // Check if point is inside any of the triangles making up the star for (int k = 0; k < num_points; k++) { int next = (k + 1) % num_points; // Triangle 1: center, outer point, inner point if (is_point_in_triangle(i, j, x, y, outer_x[k], outer_y[k], inner_x[k], inner_y[k])) inside = 1; // Triangle 2: center, inner point, next outer point if (is_point_in_triangle(i, j, x, y, inner_x[k], inner_y[k], outer_x[next], outer_y[next])) inside = 1; } if (inside) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } } // Simplified: just draw a white circle for the star void draw_simple_star(uint8_t *image, int x, int y, int size, int width, int height) { int radius = size / 2; for (int j = y - radius; j <= y + radius; j++) { for (int i = x - radius; i <= x + radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height && (i - x) * (i - x) + (j - y) * (j - y) <= radius * radius) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } int main() { // Set stdout to binary mode on Windows #ifdef _WIN32 _setmode(_fileno(stdout), _O_BINARY); #endif // Define flag dimensions (1:1.9 ratio approximately) const int width = 570; const int height = 300; // Calculate padding to make each row a multiple of 4 bytes const int padding = (4 - (width * 3) % 4) % 4; // Calculate file size const int dataSize = (width * 3 + padding) * height; const int fileSize = 54 + dataSize; // 54 = header size (14 + 40) // Create BMP headers BMPFileHeader fileHeader = { .type = 0x4D42, // "BM" .size = fileSize, .reserved1 = 0, .reserved2 = 0, .offset = 54 // Offset to pixel data }; BMPInfoHeader infoHeader = { .size = 40, .width = width, .height = height, // Positive for bottom-up image .planes = 1, .bits = 24, // 24 bits per pixel (3 bytes) .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> #ifdef _WIN32 #include <io.h> #include <fcntl.h> #endif // Define the colors (RGB values) #define RED_R 178 #define RED_G 34 #define RED_B 52 #define WHITE_R 255 #define WHITE_G 255 #define WHITE_B 255 #define BLUE_R 60 #define BLUE_G 59 #define BLUE_B 110 // BMP file header structure #pragma pack(push, 1) typedef struct { uint16_t type; // Magic identifier: 0x4d42 "BM" uint32_t size; // File size in bytes uint16_t reserved1; // Not used uint16_t reserved2; // Not used uint32_t offset; // Offset to image data in bytes } BMPFileHeader; // BMP info header structure typedef struct { uint32_t size; // Header size in bytes int32_t width; // Width of the image int32_t height; // Height of the image uint16_t planes; // Number of color planes uint16_t bits; // Bits per pixel uint32_t compression; // Compression type uint32_t imagesize; // Image size in bytes int32_t xresolution; // Pixels per meter in x int32_t yresolution; // Pixels per meter in y uint32_t ncolors; // Number of colors uint32_t importantcolors; // Important colors } BMPInfoHeader; #pragma pack(pop) // Draw a 5-pointed star centered at (x,y) void draw_star(uint8_t *image, int x, int y, int size, int width, int height) { // Calculate points of a 5-pointed star const int num_points = 5; float angle = -M_PI / 2; // Start at top float step = 4 * M_PI / 5; // 144 degrees int outer_x[5], outer_y[5]; int inner_x[5], inner_y[5]; float outer_radius = size / 2.0; float inner_radius = outer_radius * 0.38; // Calculate star points for (int i = 0; i < num_points; i++) { outer_x[i] = x + outer_radius * cos(angle); outer_y[i] = y + outer_radius * sin(angle); angle += step / 2; inner_x[i] = x + inner_radius * cos(angle); inner_y[i] = y + inner_radius * sin(angle); angle += step / 2; } // Fill the star using a simple triangle fill algorithm for (int j = y - outer_radius; j <= y + outer_radius; j++) { for (int i = x - outer_radius; i <= x + outer_radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height) { // Simple point-in-polygon test for the star int inside = 0; // Check if point is inside any of the triangles making up the star for (int k = 0; k < num_points; k++) { int next = (k + 1) % num_points; // Triangle 1: center, outer point, inner point if (is_point_in_triangle(i, j, x, y, outer_x[k], outer_y[k], inner_x[k], inner_y[k])) inside = 1; // Triangle 2: center, inner point, next outer point if (is_point_in_triangle(i, j, x, y, inner_x[k], inner_y[k], outer_x[next], outer_y[next])) inside = 1; } if (inside) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } } // Simplified: just draw a white circle for the star void draw_simple_star(uint8_t *image, int x, int y, int size, int width, int height) { int radius = size / 2; for (int j = y - radius; j <= y + radius; j++) { for (int i = x - radius; i <= x + radius; i++) { if (i >= 0 && i < width && j >= 0 && j < height && (i - x) * (i - x) + (j - y) * (j - y) <= radius * radius) { int index = (j * width + i) * 3; image[index] = WHITE_B; image[index + 1] = WHITE_G; image[index + 2] = WHITE_R; } } } } int main() { // Set stdout to binary mode on Windows #ifdef _WIN32 _setmode(_fileno(stdout), _O_BINARY); #endif // Define flag dimensions (1:1.9 ratio approximately) const int width = 570; const int height = 300; // Calculate padding to make each row a multiple of 4 bytes const int padding = (4 - (width * 3) % 4) % 4; // Calculate file size const int dataSize = (width * 3 + padding) * height; const int fileSize = 54 + dataSize; // 54 = header size (14 + 40) // Create BMP headers BMPFileHeader fileHeader = { .type = 0x4D42, // "BM" .size = fileSize, .reserved1 = 0, .reserved2 = 0, .offset = 54 // Offset to pixel data }; BMPInfoHeader infoHeader = { .size = 40, .width = width, .height = height, // Positive for bottom-up image .planes = 1, .bits = 24, // 24 bits per pixel (3 bytes) .compression = 0, // No compression .imagesize = dataSize, .xresolution = 2835, // 72 DPI .yresolution = 2835, // 72 DPI .ncolors = 0, |
b"main.c: In function 'draw_star':\nmain.c:54:20: error: 'M_PI' undeclared (first use in this function)\n 54 | float angle = -M_PI / 2; // Start at top\n | ^~~~\nmain.c:54:20: note: each undeclared identifier is reported only once for each function it appears in\nmain.c:64:41: warning: implicit declaration of function 'cos' [-Wimplicit-function-declaration]\n 64 | outer_x[i] = x + outer_radius * cos(angle);\n | ^~~\nmain.c:5:1: note: include '<math.h>' or provide a declaration of 'cos'\n 4 | #include <stdint.h>\n +++ |+#include <math.h>\n 5 | \nmain.c:64:41: warning: incompatible implicit declaration of built-in function 'cos' [-Wbuiltin-declaration-mismatch]\n 64 | outer_x[i] = x + outer_radius * cos(angle);\n | ^~~\nmain.c:64:41: note: include '<math.h>' or provide a declaration of 'cos'\nmain.c:65:41: warning: implicit declaration of function 'sin' [-Wimplicit-function-declaration]\n 65 | outer_y[i] = y + outer_radius * sin(angle);\n | ^~~\nmain.c:65:41: note: include '<math.h>' or provide a declaration of 'sin'\nmain.c:65:41: warning: incompatible implicit declaration of built-in function 'sin' [-Wbuiltin-declaration-mismatch]\nmain.c:65:41: note: include '<math.h>' or provide a declaration of 'sin'\nmain.c:85:25: warning: implicit declaration of function 'is_point_in_triangle' [-Wimplicit-function-declaration]\n 85 | if (is_point_in_triangle(i, j, x, y, outer_x[k], outer_y[k], inner_x[k], inner_y[k]))\n | ^~~~~~~~~~~~~~~~~~~~\nmain.c: In function 'main':\nmain.c:157:9: error: expected expression at end of input\n 157 | .ncolors = 0,\n | ^\nmain.c:157:9: error: expected declaration or statement at end of input\nmain.sh: line 2: ./a.out: No such file or directory\n"
What flag is shown in this image?
cannot identify image file <_io.BytesIO object at 0x7fef76db7450>
Testing if the previous output contains the string America
: False
Testing if the previous output contains the string USA
: False
Testing if the previous output contains the string United States
: False