Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Creating a BMP file in pure C is quite complex, as the BMP file format has a specific structure and requires careful manipulation of binary data. However, I can provide you with a simple C program that generates the Italian flag as a BMP image and writes it to stdout. Note that this program uses some helper functions to simplify the process.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef struct __attribute__((packed)) { u16 type; u32 size; u16 reserved1; u16 reserved2; u32 offset; } bmp_header; typedef struct __attribute__((packed)) { u32 size; u32 width; u32 height; u16 planes; u16 bit_count; u32 compression; u32 size_image; u32 x_pels_per_meter; u32 y_pels_per_meter; u32 clr_used; u32 clr_important; } bmp_info_header; typedef struct __attribute__((packed)) { u32 blue; u32 green; u32 red; u32 reserved; } bmp_color_palette; void write_u16(FILE *fp, u16 val) { fwrite(&val, sizeof(u16), 1, fp); } void write_u32(FILE *fp, u32 val) { fwrite(&val, sizeof(u32), 1, fp); } void generate_italian_flag_bmp(int width, int height) { const int padding = (4 - (width * 3) % 4) % 4; const int row_size = width * 3 + padding; const int image_size = row_size * height; bmp_header header = {0x4D42, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette) + image_size, 0, 0, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette)}; bmp_info_header info_header = {sizeof(bmp_info_header), width, height, 1, 24, 0, image_size, 0, 0, 0, 0}; bmp_color_palette pal[3] = {{0, 0, 0, 0}, {255, 0, 0, 0}, {0, 204, 102, 0}}; u8 pixels[height][row_size]; // Top green part for (int y = 0; y < height / 3; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 0; pixels[y][x * 3 + 1] = 204; pixels[y][x * 3 + 2] = 102; } memset(pixels[y] + width * 3, 0, padding); } // Middle white part for (int y = height / 3; y < 2 * height / 3; y++) { memset(pixels[y], 0xFF, row_size); } // Bottom red part for (int y = 2 * height / 3; y < height; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 255; pixels[y][x * 3 + 1] = 0; pixels[y][x * 3 + 2] = 0; } memset(pixels[y] + width * 3, 0, padding); } FILE *fp = stdout; write_u16(fp, header.type); write_u32(fp, header.size); write_u16(fp, header.reserved1); write_u16(fp, header.reserved2); write_u32(fp, header.offset); write_u32(fp, info_header.size); write_u32(fp, info_header.width); write_u32(fp, info_header.height); write_u16(fp, info_header.planes); write_u16(fp, info_header.bit_count); write_u32(fp, info_header.compression); write_u32(fp, info_header.size_image); write_u32(fp, info_header.x_pels_per_meter); write_u32(fp, info_header.y_pels_per_meter); write_u32(fp, info_header.clr_used); write_u32(fp, info_header.clr_important); for (int i = 0; i < 3; i++) { write_u32(fp, pal[i].blue); write_u32(fp, pal[i].green); write_u32(fp, pal[i].red); write_u32(fp, pal[i].reserved); } for (int y = 0; y < height; y++) { fwrite(pixels[y], row_size, 1, fp); } } int main() { int width = 128, height = 128; generate_italian_flag_bmp(width, height); return 0; } |
1 2 | $ gcc -o italian_flag italian_flag.c $ ./italian_flag > italian_flag.bmp |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef struct __attribute__((packed)) { u16 type; u32 size; u16 reserved1; u16 reserved2; u32 offset; } bmp_header; typedef struct __attribute__((packed)) { u32 size; u32 width; u32 height; u16 planes; u16 bit_count; u32 compression; u32 size_image; u32 x_pels_per_meter; u32 y_pels_per_meter; u32 clr_used; u32 clr_important; } bmp_info_header; typedef struct __attribute__((packed)) { u32 blue; u32 green; u32 red; u32 reserved; } bmp_color_palette; void write_u16(FILE *fp, u16 val) { fwrite(&val, sizeof(u16), 1, fp); } void write_u32(FILE *fp, u32 val) { fwrite(&val, sizeof(u32), 1, fp); } void generate_italian_flag_bmp(int width, int height) { const int padding = (4 - (width * 3) % 4) % 4; const int row_size = width * 3 + padding; const int image_size = row_size * height; bmp_header header = {0x4D42, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette) + image_size, 0, 0, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette)}; bmp_info_header info_header = {sizeof(bmp_info_header), width, height, 1, 24, 0, image_size, 0, 0, 0, 0}; bmp_color_palette pal[3] = {{0, 0, 0, 0}, {255, 0, 0, 0}, {0, 204, 102, 0}}; u8 pixels[height][row_size]; // Top green part for (int y = 0; y < height / 3; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 0; pixels[y][x * 3 + 1] = 204; pixels[y][x * 3 + 2] = 102; } memset(pixels[y] + width * 3, 0, padding); } // Middle white part for (int y = height / 3; y < 2 * height / 3; y++) { memset(pixels[y], 0xFF, row_size); } // Bottom red part for (int y = 2 * height / 3; y < height; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 255; pixels[y][x * 3 + 1] = 0; pixels[y][x * 3 + 2] = 0; } memset(pixels[y] + width * 3, 0, padding); } FILE *fp = stdout; write_u16(fp, header.type); write_u32(fp, header.size); write_u16(fp, header.reserved1); write_u16(fp, header.reserved2); write_u32(fp, header.offset); write_u32(fp, info_header.size); write_u32(fp, info_header.width); write_u32(fp, info_header.height); write_u16(fp, info_header.planes); write_u16(fp, info_header.bit_count); write_u32(fp, info_header.compression); write_u32(fp, info_header.size_image); write_u32(fp, info_header.x_pels_per_meter); write_u32(fp, info_header.y_pels_per_meter); write_u32(fp, info_header.clr_used); write_u32(fp, info_header.clr_important); for (int i = 0; i < 3; i++) { write_u32(fp, pal[i].blue); write_u32(fp, pal[i].green); write_u32(fp, pal[i].red); write_u32(fp, pal[i].reserved); } for (int y = 0; y < height; y++) { fwrite(pixels[y], row_size, 1, fp); } } int main() { int width = 128, height = 128; generate_italian_flag_bmp(width, height); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | #include <stdio.h> #include <stdlib.h> #include <stdint.h> typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef struct __attribute__((packed)) { u16 type; u32 size; u16 reserved1; u16 reserved2; u32 offset; } bmp_header; typedef struct __attribute__((packed)) { u32 size; u32 width; u32 height; u16 planes; u16 bit_count; u32 compression; u32 size_image; u32 x_pels_per_meter; u32 y_pels_per_meter; u32 clr_used; u32 clr_important; } bmp_info_header; typedef struct __attribute__((packed)) { u32 blue; u32 green; u32 red; u32 reserved; } bmp_color_palette; void write_u16(FILE *fp, u16 val) { fwrite(&val, sizeof(u16), 1, fp); } void write_u32(FILE *fp, u32 val) { fwrite(&val, sizeof(u32), 1, fp); } void generate_italian_flag_bmp(int width, int height) { const int padding = (4 - (width * 3) % 4) % 4; const int row_size = width * 3 + padding; const int image_size = row_size * height; bmp_header header = {0x4D42, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette) + image_size, 0, 0, sizeof(bmp_header) + sizeof(bmp_info_header) + 256 * sizeof(bmp_color_palette)}; bmp_info_header info_header = {sizeof(bmp_info_header), width, height, 1, 24, 0, image_size, 0, 0, 0, 0}; bmp_color_palette pal[3] = {{0, 0, 0, 0}, {255, 0, 0, 0}, {0, 204, 102, 0}}; u8 pixels[height][row_size]; // Top green part for (int y = 0; y < height / 3; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 0; pixels[y][x * 3 + 1] = 204; pixels[y][x * 3 + 2] = 102; } memset(pixels[y] + width * 3, 0, padding); } // Middle white part for (int y = height / 3; y < 2 * height / 3; y++) { memset(pixels[y], 0xFF, row_size); } // Bottom red part for (int y = 2 * height / 3; y < height; y++) { for (int x = 0; x < width; x++) { pixels[y][x * 3] = 255; pixels[y][x * 3 + 1] = 0; pixels[y][x * 3 + 2] = 0; } memset(pixels[y] + width * 3, 0, padding); } FILE *fp = stdout; write_u16(fp, header.type); write_u32(fp, header.size); write_u16(fp, header.reserved1); write_u16(fp, header.reserved2); write_u32(fp, header.offset); write_u32(fp, info_header.size); write_u32(fp, info_header.width); write_u32(fp, info_header.height); write_u16(fp, info_header.planes); write_u16(fp, info_header.bit_count); write_u32(fp, info_header.compression); write_u32(fp, info_header.size_image); write_u32(fp, info_header.x_pels_per_meter); write_u32(fp, info_header.y_pels_per_meter); write_u32(fp, info_header.clr_used); write_u32(fp, info_header.clr_important); for (int i = 0; i < 3; i++) { write_u32(fp, pal[i].blue); write_u32(fp, pal[i].green); write_u32(fp, pal[i].red); write_u32(fp, pal[i].reserved); } for (int y = 0; y < height; y++) { fwrite(pixels[y], row_size, 1, fp); } } int main() { int width = 128, height = 128; generate_italian_flag_bmp(width, height); return 0; } |
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
What flag is shown in this image?
image file is truncated (220 bytes not processed)
Testing if the previous output contains the string Italian
: False
Testing if the previous output contains the string Italy
: False
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Creating a BMP file in C that represents the Italian flag and outputs it to stdout is possible, but it requires a good understanding of the BMP file format. Here's a simple C program that does that:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | #include <stdio.h> // Define the Italian flag dimensions #define WIDTH 200 #define HEIGHT 100 // Define the colors of the Italian flag #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 // BMP file header and DIB header structures typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) BMPFileHeader; typedef struct { unsigned int header_size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int image_size; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) BMPDIBHeader; // Function to write the Italian flag BMP to stdout void italian_flag_bmp() { // File header BMPFileHeader fileheader = {0x4D42, 54 + WIDTH * HEIGHT * 3, 0, 0, 54}; // DIB header BMPDIBHeader infoheader = {40, WIDTH, HEIGHT, 1, 24, 0, WIDTH * HEIGHT * 3, 2400, 2400, 0, 0}; // Green section of the flag unsigned char green_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { green_pixels[i] = GREEN & 0xFF; green_pixels[i + 1] = (GREEN >> 8) & 0xFF; green_pixels[i + 2] = (GREEN >> 16) & 0xFF; } // White section of the flag unsigned char white_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { white_pixels[i] = WHITE & 0xFF; white_pixels[i + 1] = (WHITE >> 8) & 0xFF; white_pixels[i + 2] = (WHITE >> 16) & 0xFF; } // Red section of the flag unsigned char red_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { red_pixels[i] = RED & 0xFF; red_pixels[i + 1] = (RED >> 8) & 0xFF; red_pixels[i + 2] = (RED >> 16) & 0xFF; } // Write the BMP file to stdout fwrite(&fileheader, sizeof(BMPFileHeader), 1, stdout); fwrite(&infoheader, sizeof(BMPDIBHeader), 1, stdout); fwrite(green_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(white_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(red_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); } int main() { italian_flag_bmp(); return 0; } |
1 | ./italian_flag > italian_flag.bmp |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | #include <stdio.h> // Define the Italian flag dimensions #define WIDTH 200 #define HEIGHT 100 // Define the colors of the Italian flag #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 // BMP file header and DIB header structures typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) BMPFileHeader; typedef struct { unsigned int header_size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int image_size; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) BMPDIBHeader; // Function to write the Italian flag BMP to stdout void italian_flag_bmp() { // File header BMPFileHeader fileheader = {0x4D42, 54 + WIDTH * HEIGHT * 3, 0, 0, 54}; // DIB header BMPDIBHeader infoheader = {40, WIDTH, HEIGHT, 1, 24, 0, WIDTH * HEIGHT * 3, 2400, 2400, 0, 0}; // Green section of the flag unsigned char green_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { green_pixels[i] = GREEN & 0xFF; green_pixels[i + 1] = (GREEN >> 8) & 0xFF; green_pixels[i + 2] = (GREEN >> 16) & 0xFF; } // White section of the flag unsigned char white_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { white_pixels[i] = WHITE & 0xFF; white_pixels[i + 1] = (WHITE >> 8) & 0xFF; white_pixels[i + 2] = (WHITE >> 16) & 0xFF; } // Red section of the flag unsigned char red_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { red_pixels[i] = RED & 0xFF; red_pixels[i + 1] = (RED >> 8) & 0xFF; red_pixels[i + 2] = (RED >> 16) & 0xFF; } // Write the BMP file to stdout fwrite(&fileheader, sizeof(BMPFileHeader), 1, stdout); fwrite(&infoheader, sizeof(BMPDIBHeader), 1, stdout); fwrite(green_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(white_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(red_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); } int main() { italian_flag_bmp(); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | #include <stdio.h> // Define the Italian flag dimensions #define WIDTH 200 #define HEIGHT 100 // Define the colors of the Italian flag #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 // BMP file header and DIB header structures typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) BMPFileHeader; typedef struct { unsigned int header_size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int image_size; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) BMPDIBHeader; // Function to write the Italian flag BMP to stdout void italian_flag_bmp() { // File header BMPFileHeader fileheader = {0x4D42, 54 + WIDTH * HEIGHT * 3, 0, 0, 54}; // DIB header BMPDIBHeader infoheader = {40, WIDTH, HEIGHT, 1, 24, 0, WIDTH * HEIGHT * 3, 2400, 2400, 0, 0}; // Green section of the flag unsigned char green_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { green_pixels[i] = GREEN & 0xFF; green_pixels[i + 1] = (GREEN >> 8) & 0xFF; green_pixels[i + 2] = (GREEN >> 16) & 0xFF; } // White section of the flag unsigned char white_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { white_pixels[i] = WHITE & 0xFF; white_pixels[i + 1] = (WHITE >> 8) & 0xFF; white_pixels[i + 2] = (WHITE >> 16) & 0xFF; } // Red section of the flag unsigned char red_pixels[WIDTH * HEIGHT / 3 * 3] = {0}; for (int i = 0; i < WIDTH * HEIGHT / 3 * 3; i += 3) { red_pixels[i] = RED & 0xFF; red_pixels[i + 1] = (RED >> 8) & 0xFF; red_pixels[i + 2] = (RED >> 16) & 0xFF; } // Write the BMP file to stdout fwrite(&fileheader, sizeof(BMPFileHeader), 1, stdout); fwrite(&infoheader, sizeof(BMPDIBHeader), 1, stdout); fwrite(green_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(white_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); fwrite(red_pixels, WIDTH * HEIGHT / 3 * 3, 1, stdout); } int main() { italian_flag_bmp(); return 0; } |
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
What flag is shown in this image?
image file is truncated (594 bytes not processed)
Testing if the previous output contains the string Italian
: False
Testing if the previous output contains the string Italy
: False
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Creating a BMP file in C that represents the Italian flag and outputs it to stdout is possible. However, it's important to note that BMP is a binary file format, so viewing the output directly may not be meaningful. You can redirect the output to a .bmp file and then open it with an image viewer to see the flag. Here's a simple C program that does that:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | #include <stdio.h> #include <stdint.h> #define WIDTH 100 #define HEIGHT 200 // Italian flag colors #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 void write_bmp_header(FILE *file) { uint16_t bfType = 0x4D42; uint32_t bfSize = 54 + 3 * WIDTH * HEIGHT; uint16_t bfReserved1 = 0; uint16_t bfReserved2 = 0; uint32_t bfOffBits = 54; uint32_t biSize = 40; uint32_t biWidth = WIDTH; uint32_t biHeight = HEIGHT; uint16_t biPlanes = 1; uint16_t biBitCount = 24; uint32_t biCompression = 0; uint32_t biSizeImage = 3 * WIDTH * HEIGHT; uint32_t biXPelsPerMeter = 0; uint32_t biYPelsPerMeter = 0; uint32_t biClrUsed = 0; uint32_t biClrImportant = 0; fwrite(&bfType, sizeof(uint16_t), 1, file); fwrite(&bfSize, sizeof(uint32_t), 1, file); fwrite(&bfReserved1, sizeof(uint16_t), 1, file); fwrite(&bfReserved2, sizeof(uint16_t), 1, file); fwrite(&bfOffBits, sizeof(uint32_t), 1, file); fwrite(&biSize, sizeof(uint32_t), 1, file); fwrite(&biWidth, sizeof(uint32_t), 1, file); fwrite(&biHeight, sizeof(uint32_t), 1, file); fwrite(&biPlanes, sizeof(uint16_t), 1, file); fwrite(&biBitCount, sizeof(uint16_t), 1, file); fwrite(&biCompression, sizeof(uint32_t), 1, file); fwrite(&biSizeImage, sizeof(uint32_t), 1, file); fwrite(&biXPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biYPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biClrUsed, sizeof(uint32_t), 1, file); fwrite(&biClrImportant, sizeof(uint32_t), 1, file); } void write_italian_flag(FILE *file) { for (int i = 0; i < HEIGHT; i++) { for (int j = 0; j < WIDTH; j++) { uint8_t r, g, b; if (i < HEIGHT / 3) { r = RED >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } else if (i < 2 * HEIGHT / 3) { r = RED >> 16; g = WHITE >> 8 & 0xFF; b = BLUE & 0xFF; } else { r = GREEN >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } fwrite(&b, sizeof(uint8_t), 1, file); fwrite(&g, sizeof(uint8_t), 1, file); fwrite(&r, sizeof(uint8_t), 1, file); } } } int main() { FILE *file; #ifdef _WIN32 file = fopen("italian_flag.bmp", "wb"); #else file = stdout; #endif if (!file) { perror("Error: Could not open output file.\n"); return 1; } write_bmp_header(file); write_italian_flag(file); if (fclose(file) != 0) { perror("Error closing file.\n"); return 1; } return 0; } |
1 2 | $ gcc -o italian_flag italian_flag.c $ ./italian_flag > italian_flag.bmp |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | #include <stdio.h> #include <stdint.h> #define WIDTH 100 #define HEIGHT 200 // Italian flag colors #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 void write_bmp_header(FILE *file) { uint16_t bfType = 0x4D42; uint32_t bfSize = 54 + 3 * WIDTH * HEIGHT; uint16_t bfReserved1 = 0; uint16_t bfReserved2 = 0; uint32_t bfOffBits = 54; uint32_t biSize = 40; uint32_t biWidth = WIDTH; uint32_t biHeight = HEIGHT; uint16_t biPlanes = 1; uint16_t biBitCount = 24; uint32_t biCompression = 0; uint32_t biSizeImage = 3 * WIDTH * HEIGHT; uint32_t biXPelsPerMeter = 0; uint32_t biYPelsPerMeter = 0; uint32_t biClrUsed = 0; uint32_t biClrImportant = 0; fwrite(&bfType, sizeof(uint16_t), 1, file); fwrite(&bfSize, sizeof(uint32_t), 1, file); fwrite(&bfReserved1, sizeof(uint16_t), 1, file); fwrite(&bfReserved2, sizeof(uint16_t), 1, file); fwrite(&bfOffBits, sizeof(uint32_t), 1, file); fwrite(&biSize, sizeof(uint32_t), 1, file); fwrite(&biWidth, sizeof(uint32_t), 1, file); fwrite(&biHeight, sizeof(uint32_t), 1, file); fwrite(&biPlanes, sizeof(uint16_t), 1, file); fwrite(&biBitCount, sizeof(uint16_t), 1, file); fwrite(&biCompression, sizeof(uint32_t), 1, file); fwrite(&biSizeImage, sizeof(uint32_t), 1, file); fwrite(&biXPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biYPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biClrUsed, sizeof(uint32_t), 1, file); fwrite(&biClrImportant, sizeof(uint32_t), 1, file); } void write_italian_flag(FILE *file) { for (int i = 0; i < HEIGHT; i++) { for (int j = 0; j < WIDTH; j++) { uint8_t r, g, b; if (i < HEIGHT / 3) { r = RED >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } else if (i < 2 * HEIGHT / 3) { r = RED >> 16; g = WHITE >> 8 & 0xFF; b = BLUE & 0xFF; } else { r = GREEN >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } fwrite(&b, sizeof(uint8_t), 1, file); fwrite(&g, sizeof(uint8_t), 1, file); fwrite(&r, sizeof(uint8_t), 1, file); } } } int main() { FILE *file; #ifdef _WIN32 file = fopen("italian_flag.bmp", "wb"); #else file = stdout; #endif if (!file) { perror("Error: Could not open output file.\n"); return 1; } write_bmp_header(file); write_italian_flag(file); if (fclose(file) != 0) { perror("Error closing file.\n"); return 1; } return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | #include <stdio.h> #include <stdint.h> #define WIDTH 100 #define HEIGHT 200 // Italian flag colors #define GREEN 0x00FF00 #define WHITE 0x00FFFF #define RED 0xFF0000 void write_bmp_header(FILE *file) { uint16_t bfType = 0x4D42; uint32_t bfSize = 54 + 3 * WIDTH * HEIGHT; uint16_t bfReserved1 = 0; uint16_t bfReserved2 = 0; uint32_t bfOffBits = 54; uint32_t biSize = 40; uint32_t biWidth = WIDTH; uint32_t biHeight = HEIGHT; uint16_t biPlanes = 1; uint16_t biBitCount = 24; uint32_t biCompression = 0; uint32_t biSizeImage = 3 * WIDTH * HEIGHT; uint32_t biXPelsPerMeter = 0; uint32_t biYPelsPerMeter = 0; uint32_t biClrUsed = 0; uint32_t biClrImportant = 0; fwrite(&bfType, sizeof(uint16_t), 1, file); fwrite(&bfSize, sizeof(uint32_t), 1, file); fwrite(&bfReserved1, sizeof(uint16_t), 1, file); fwrite(&bfReserved2, sizeof(uint16_t), 1, file); fwrite(&bfOffBits, sizeof(uint32_t), 1, file); fwrite(&biSize, sizeof(uint32_t), 1, file); fwrite(&biWidth, sizeof(uint32_t), 1, file); fwrite(&biHeight, sizeof(uint32_t), 1, file); fwrite(&biPlanes, sizeof(uint16_t), 1, file); fwrite(&biBitCount, sizeof(uint16_t), 1, file); fwrite(&biCompression, sizeof(uint32_t), 1, file); fwrite(&biSizeImage, sizeof(uint32_t), 1, file); fwrite(&biXPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biYPelsPerMeter, sizeof(uint32_t), 1, file); fwrite(&biClrUsed, sizeof(uint32_t), 1, file); fwrite(&biClrImportant, sizeof(uint32_t), 1, file); } void write_italian_flag(FILE *file) { for (int i = 0; i < HEIGHT; i++) { for (int j = 0; j < WIDTH; j++) { uint8_t r, g, b; if (i < HEIGHT / 3) { r = RED >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } else if (i < 2 * HEIGHT / 3) { r = RED >> 16; g = WHITE >> 8 & 0xFF; b = BLUE & 0xFF; } else { r = GREEN >> 16; g = GREEN >> 8 & 0xFF; b = BLUE & 0xFF; } fwrite(&b, sizeof(uint8_t), 1, file); fwrite(&g, sizeof(uint8_t), 1, file); fwrite(&r, sizeof(uint8_t), 1, file); } } } int main() { FILE *file; #ifdef _WIN32 file = fopen("italian_flag.bmp", "wb"); #else file = stdout; #endif if (!file) { perror("Error: Could not open output file.\n"); return 1; } write_bmp_header(file); write_italian_flag(file); if (fclose(file) != 0) { perror("Error closing file.\n"); return 1; } return 0; } |
b"main.c: In function 'write_italian_flag':\nmain.c:57:21: error: 'BLUE' undeclared (first use in this function)\n 57 | b = BLUE & 0xFF;\n | ^~~~\nmain.c:57:21: note: each undeclared identifier is reported only once for each function it appears in\nmain.sh: line 2: ./a.out: No such file or directory\n"
What flag is shown in this image?
cannot identify image file <_io.BytesIO object at 0x7f56f3327680>
Testing if the previous output contains the string Italian
: False
Testing if the previous output contains the string Italy
: False
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Creating a BMP file in C that represents an Italian flag and outputs it to stdout is possible, but it's important to note that the BMP format is quite complex, so the code will be lengthy. Here's an example of a C program to generate a simple Italian flag as a 24-bit BMP file and write it to stdout.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | #include <stdio.h> // BMP file header typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) bmp_fileheader; // DIB header typedef struct { unsigned int size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int size_image; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) bmp_infoheader; // RGB color palette typedef struct { unsigned char blue; unsigned char green; unsigned char red; unsigned char reserved; } __attribute__((packed)) bmp_color; // Function to write Italian flag as BMP to stdout void write_italian_flag_bmp() { const int width = 24; const int height = 16; // Italian flag colors const bmp_color colors[] = {{0, 0, 255, 0}, {255, 255, 0, 0}, {255, 0, 0, 0}}; // Italian flag pixel data unsigned char pixels[] = { 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255}; bmp_fileheader fileheader; bmp_infoheader infoheader; // Set file header properties fileheader.type = 0x4D42; fileheader.size = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors) + sizeof(pixels); fileheader.reserved1 = 0; fileheader.reserved2 = 0; fileheader.offset = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors); // Set DIB header properties infoheader.size = sizeof(infoheader); infoheader.width = width; infoheader.height = height; infoheader.planes = 1; infoheader.bits_per_pixel = 24; infoheader.compression = 0; infoheader.size_image = width * height * 3; infoheader.x_resolution = 0; infoheader.y_resolution = 0; infoheader.num_colors = sizeof(colors) / sizeof(bmp_color); infoheader.important_colors = 0; // Write BMP file header printf("%c%c", fileheader.type & 0xFF, fileheader.type >> 8); printf("%c%c%c%c", fileheader.size & 0xFF, fileheader.size >> 8 & 0xFF, fileheader.size >> 16 & 0xFF, fileheader.size >> 24 & 0xFF); printf("%c%c", fileheader.reserved1 & 0xFF, fileheader.reserved1 >> 8); printf("%c%c", fileheader.reserved2 & 0xFF, fileheader.reserved2 >> 8); printf("%c%c%c%c", fileheader.offset & 0xFF, fileheader.offset >> 8 & 0xFF, fileheader.offset >> 16 & 0xFF, fileheader.offset >> 24 & 0xFF); // Write DIB header printf("%c%c%c%c", infoheader.size & 0xFF, infoheader.size >> 8 & 0xFF, infoheader.size >> 16 & 0xFF, infoheader.size >> 24 & 0xFF); printf("%c%c%c%c", infoheader.width & 0xFF, infoheader.width >> 8 & 0xFF, infoheader.width >> 16 & 0xFF, infoheader.width >> 24 & 0xFF); printf("%c%c%c%c", infoheader.height & 0xFF, infoheader.height >> 8 & 0xFF, infoheader.height >> 16 & 0xFF, infoheader.height >> 24 & 0xFF); printf("%c%c", infoheader |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | #include <stdio.h> // BMP file header typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) bmp_fileheader; // DIB header typedef struct { unsigned int size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int size_image; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) bmp_infoheader; // RGB color palette typedef struct { unsigned char blue; unsigned char green; unsigned char red; unsigned char reserved; } __attribute__((packed)) bmp_color; // Function to write Italian flag as BMP to stdout void write_italian_flag_bmp() { const int width = 24; const int height = 16; // Italian flag colors const bmp_color colors[] = {{0, 0, 255, 0}, {255, 255, 0, 0}, {255, 0, 0, 0}}; // Italian flag pixel data unsigned char pixels[] = { 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255}; bmp_fileheader fileheader; bmp_infoheader infoheader; // Set file header properties fileheader.type = 0x4D42; fileheader.size = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors) + sizeof(pixels); fileheader.reserved1 = 0; fileheader.reserved2 = 0; fileheader.offset = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors); // Set DIB header properties infoheader.size = sizeof(infoheader); infoheader.width = width; infoheader.height = height; infoheader.planes = 1; infoheader.bits_per_pixel = 24; infoheader.compression = 0; infoheader.size_image = width * height * 3; infoheader.x_resolution = 0; infoheader.y_resolution = 0; infoheader.num_colors = sizeof(colors) / sizeof(bmp_color); infoheader.important_colors = 0; // Write BMP file header printf("%c%c", fileheader.type & 0xFF, fileheader.type >> 8); printf("%c%c%c%c", fileheader.size & 0xFF, fileheader.size >> 8 & 0xFF, fileheader.size >> 16 & 0xFF, fileheader.size >> 24 & 0xFF); printf("%c%c", fileheader.reserved1 & 0xFF, fileheader.reserved1 >> 8); printf("%c%c", fileheader.reserved2 & 0xFF, fileheader.reserved2 >> 8); printf("%c%c%c%c", fileheader.offset & 0xFF, fileheader.offset >> 8 & 0xFF, fileheader.offset >> 16 & 0xFF, fileheader.offset >> 24 & 0xFF); // Write DIB header printf("%c%c%c%c", infoheader.size & 0xFF, infoheader.size >> 8 & 0xFF, infoheader.size >> 16 & 0xFF, infoheader.size >> 24 & 0xFF); printf("%c%c%c%c", infoheader.width & 0xFF, infoheader.width >> 8 & 0xFF, infoheader.width >> 16 & 0xFF, infoheader.width >> 24 & 0xFF); printf("%c%c%c%c", infoheader.height & 0xFF, infoheader.height >> 8 & 0xFF, infoheader.height >> 16 & 0xFF, infoheader.height >> 24 & 0xFF); printf("%c%c", infoheader.planes & 0xFF, infoheader.planes >> 8); printf("%c%c", infoheader.bits_per_pixel & 0xFF, infoheader.bits_per_pixel >> 8); |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 | #include <stdio.h> // BMP file header typedef struct { unsigned short type; unsigned int size; unsigned short reserved1; unsigned short reserved2; unsigned int offset; } __attribute__((packed)) bmp_fileheader; // DIB header typedef struct { unsigned int size; int width; int height; unsigned short planes; unsigned short bits_per_pixel; unsigned int compression; unsigned int size_image; int x_resolution; int y_resolution; unsigned int num_colors; unsigned int important_colors; } __attribute__((packed)) bmp_infoheader; // RGB color palette typedef struct { unsigned char blue; unsigned char green; unsigned char red; unsigned char reserved; } __attribute__((packed)) bmp_color; // Function to write Italian flag as BMP to stdout void write_italian_flag_bmp() { const int width = 24; const int height = 16; // Italian flag colors const bmp_color colors[] = {{0, 0, 255, 0}, {255, 255, 0, 0}, {255, 0, 0, 0}}; // Italian flag pixel data unsigned char pixels[] = { 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 255, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255}; bmp_fileheader fileheader; bmp_infoheader infoheader; // Set file header properties fileheader.type = 0x4D42; fileheader.size = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors) + sizeof(pixels); fileheader.reserved1 = 0; fileheader.reserved2 = 0; fileheader.offset = sizeof(fileheader) + sizeof(infoheader) + sizeof(colors); // Set DIB header properties infoheader.size = sizeof(infoheader); infoheader.width = width; infoheader.height = height; infoheader.planes = 1; infoheader.bits_per_pixel = 24; infoheader.compression = 0; infoheader.size_image = width * height * 3; infoheader.x_resolution = 0; infoheader.y_resolution = 0; infoheader.num_colors = sizeof(colors) / sizeof(bmp_color); infoheader.important_colors = 0; // Write BMP file header printf("%c%c", fileheader.type & 0xFF, fileheader.type >> 8); printf("%c%c%c%c", fileheader.size & 0xFF, fileheader.size >> 8 & 0xFF, fileheader.size >> 16 & 0xFF, fileheader.size >> 24 & 0xFF); printf("%c%c", fileheader.reserved1 & 0xFF, fileheader.reserved1 >> 8); printf("%c%c", fileheader.reserved2 & 0xFF, fileheader.reserved2 >> 8); printf("%c%c%c%c", fileheader.offset & 0xFF, fileheader.offset >> 8 & 0xFF, fileheader.offset >> 16 & 0xFF, fileheader.offset >> 24 & 0xFF); // Write DIB header printf("%c%c%c%c", infoheader.size & 0xFF, infoheader.size >> 8 & 0xFF, infoheader.size >> 16 & 0xFF, infoheader.size >> 24 & 0xFF); printf("%c%c%c%c", infoheader.width & 0xFF, infoheader.width >> 8 & 0xFF, infoheader.width >> 16 & 0xFF, infoheader.width >> 24 & 0xFF); printf("%c%c%c%c", infoheader.height & 0xFF, infoheader.height >> 8 & 0xFF, infoheader.height >> 16 & 0xFF, infoheader.height >> 24 & 0xFF); printf("%c%c", infoheader.planes & 0xFF, infoheader.planes >> 8); printf("%c%c", infoheader.bits_per_pixel & 0xFF, infoheader.bits_per_pixel >> 8); |
b'main.c: In function \'write_italian_flag_bmp\':\nmain.c:109:3: error: expected declaration or statement at end of input\n 109 | printf("%c%c", infoheader.bits_per_pixel & 0xFF, infoheader.bits_per_pixel >> 8);\n | ^~~~~~\nmain.sh: line 2: ./a.out: No such file or directory\n'
What flag is shown in this image?
cannot identify image file <_io.BytesIO object at 0x7f07afa72cc0>
Testing if the previous output contains the string Italian
: False
Testing if the previous output contains the string Italy
: False
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Write me a C program that emits a .bmp that's a depiction of an italian flag to stdout.
Creating a BMP file in C that represents the Italian flag and outputs it to stdout is definitely possible, but it's important to note that BMP is a binary format. If you want to view the output in a text editor, it will display garbled text. I recommend redirecting the output to a file, which you can later open using any image viewer that supports the BMP format. Here's a sample C program that generates a 24-bit Italian flag BMP and outputs it to stdout:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | #include <stdio.h> #define WIDTH 200 #define HEIGHT 100 typedef unsigned char BYTE; typedef unsigned short WORD; typedef unsigned int DWORD; typedef unsigned int LONG; typedef struct { BYTE b; BYTE g; BYTE r; } RGB; typedef struct { DWORD size; LONG reserved; LONG offset_bits; DWORD header_size; LONG width; LONG height; WORD planes; WORD bit_count; DWORD compression; DWORD size_image; LONG x_resolution; LONG y_resolution; DWORD n_colors; DWORD important_colors; } BITMAP_INFO_HEADER; void generate_italian_flag_bmp(void) { RGB green = {0, 255, 0}; RGB white = {255, 255, 255}; RGB red = {255, 0, 0}; DWORD size = WIDTH * HEIGHT * 3; DWORD padding = (4 - (WIDTH * 3) % 4) % 4; BITMAP_INFO_HEADER bitmap_header = { .size = sizeof(BITMAP_INFO_HEADER), .reserved = 0, .offset_bits = sizeof(BITMAP_INFO_HEADER) + sizeof(DWORD) * 2, .header_size = sizeof(BITMAP_INFO_HEADER), .width = WIDTH, .height = HEIGHT, .planes = 1, .bit_count = 24, .compression = 0, .size_image = size + padding * (HEIGHT - 1), .x_resolution = 0, .y_resolution = 0, .n_colors = 0, .important_colors = 0 }; DWORD file_size = bitmap_header.offset_bits + bitmap_header.size_image; DWORD bf_type = 0x4D42; // "BM" DWORD bf_size = file_size + sizeof(bf_type) + sizeof(DWORD); // size of file header + bitmap header + bitmap data DWORD bf_offset = sizeof(bf_type) + sizeof(bf_size) + sizeof(DWORD); // offset to the bitmap data BYTE* bitmap_data = malloc(bitmap_header.size_image); int x, y; for (y = 0; y < HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = green.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = green.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = green.r; } } for (y = HEIGHT / 3; y < 2 * HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = white.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = white.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = white.r; } } for (y = 2 * HEIGHT / 3; y < HEIGHT; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = red.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = red.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = red.r; } } // Write the BMP file to stdout printf("BM"); printf("%c%c%c%c", (char)(bf_size >> 24), (char)(bf_size >> 16), (char)(bf_size >> 8), (char)(bf_size & 0xFF)); printf("%c%c%c%c", 0, 0, 0, 0); printf("%c%c%c%c", (char)(bf_offset >> 24), (char)(bf_offset >> 16), (char)(bf_offset >> 8), (char)(bf_offset & 0xFF)); // Write the bitmap header to stdout printf("%c%c%c%c", (char)(bitmap_header.size >> 24), (char)(bitmap_header.size >> 16), (char)(bitmap_header.size >> 8), (char)(bitmap_header.size & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.width >> 24), (char)(bitmap_header.width >> 16), (char)(bitmap_header.width >> 8), (char)(bitmap_header.width & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.height >> 24), (char)(bitmap_header.height >> 16), (char)(bitmap_header.height >> 8), (char)(bitmap_header.height & 0xFF)); printf("%c%c", bitmap_header.planes, bitmap_header.bit_count); printf("%c%c%c%c", (char)(bitmap_header.compression >> 24), (char)(bitmap_header.compression >> 16), (char)(bitmap_header.compression >> 8), (char)(bitmap_header.compression & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.size_image >> 24), (char)(bitmap_header.size_image >> 16), (char)(bitmap_header.size_image >> 8), (char)(bitmap_header.size_image & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.x_resolution >> 24), (char)(bitmap_header.x_resolution >> 16), (char)(bitmap_header.x_resolution >> 8), (char)(bitmap_header.x_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.y_resolution >> 24), (char)(bitmap_header.y_resolution >> 16), (char)(bitmap_header.y_resolution >> 8), (char)(bitmap_header.y_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.n_colors >> 24), (char)(bitmap_header.n_colors >> 16), (char)(bitmap_header.n_colors >> 8), (char)(bitmap_header.n_colors & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.important_colors >> 24), (char)(bitmap_header.important_colors >> 16), (char)(bitmap_header.important_colors >> 8), (char)(bitmap_header.important_colors & 0xFF)); // Write the bitmap data to stdout for |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | #include <stdio.h> #include <stdlib.h> #define WIDTH 200 #define HEIGHT 100 typedef unsigned char BYTE; typedef unsigned short WORD; typedef unsigned int DWORD; typedef unsigned int LONG; typedef struct { BYTE b; BYTE g; BYTE r; } RGB; typedef struct { DWORD size; LONG reserved; LONG offset_bits; DWORD header_size; LONG width; LONG height; WORD planes; WORD bit_count; DWORD compression; DWORD size_image; LONG x_resolution; LONG y_resolution; DWORD n_colors; DWORD important_colors; } BITMAP_INFO_HEADER; void generate_italian_flag_bmp(void) { RGB green = {0, 255, 0}; RGB white = {255, 255, 255}; RGB red = {255, 0, 0}; DWORD size = WIDTH * HEIGHT * 3; DWORD padding = (4 - (WIDTH * 3) % 4) % 4; BITMAP_INFO_HEADER bitmap_header = { .size = sizeof(BITMAP_INFO_HEADER), .reserved = 0, .offset_bits = sizeof(BITMAP_INFO_HEADER) + sizeof(DWORD) * 2, .header_size = sizeof(BITMAP_INFO_HEADER), .width = WIDTH, .height = HEIGHT, .planes = 1, .bit_count = 24, .compression = 0, .size_image = size + padding * (HEIGHT - 1), .x_resolution = 0, .y_resolution = 0, .n_colors = 0, .important_colors = 0 }; DWORD file_size = bitmap_header.offset_bits + bitmap_header.size_image; DWORD bf_type = 0x4D42; // "BM" DWORD bf_size = file_size + sizeof(bf_type) + sizeof(DWORD); // size of file header + bitmap header + bitmap data DWORD bf_offset = sizeof(bf_type) + sizeof(bf_size) + sizeof(DWORD); // offset to the bitmap data BYTE* bitmap_data = malloc(bitmap_header.size_image); int x, y; for (y = 0; y < HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = green.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = green.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = green.r; } } for (y = HEIGHT / 3; y < 2 * HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = white.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = white.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = white.r; } } for (y = 2 * HEIGHT / 3; y < HEIGHT; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = red.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = red.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = red.r; } } // Write the BMP file to stdout printf("BM"); printf("%c%c%c%c", (char)(bf_size >> 24), (char)(bf_size >> 16), (char)(bf_size >> 8), (char)(bf_size & 0xFF)); printf("%c%c%c%c", 0, 0, 0, 0); printf("%c%c%c%c", (char)(bf_offset >> 24), (char)(bf_offset >> 16), (char)(bf_offset >> 8), (char)(bf_offset & 0xFF)); // Write the bitmap header to stdout printf("%c%c%c%c", (char)(bitmap_header.size >> 24), (char)(bitmap_header.size >> 16), (char)(bitmap_header.size >> 8), (char)(bitmap_header.size & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.width >> 24), (char)(bitmap_header.width >> 16), (char)(bitmap_header.width >> 8), (char)(bitmap_header.width & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.height >> 24), (char)(bitmap_header.height >> 16), (char)(bitmap_header.height >> 8), (char)(bitmap_header.height & 0xFF)); printf("%c%c", bitmap_header.planes, bitmap_header.bit_count); printf("%c%c%c%c", (char)(bitmap_header.compression >> 24), (char)(bitmap_header.compression >> 16), (char)(bitmap_header.compression >> 8), (char)(bitmap_header.compression & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.size_image >> 24), (char)(bitmap_header.size_image >> 16), (char)(bitmap_header.size_image >> 8), (char)(bitmap_header.size_image & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.x_resolution >> 24), (char)(bitmap_header.x_resolution >> 16), (char)(bitmap_header.x_resolution >> 8), (char)(bitmap_header.x_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.y_resolution >> 24), (char)(bitmap_header.y_resolution >> 16), (char)(bitmap_header.y_resolution >> 8), (char)(bitmap_header.y_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.n_colors >> 24), (char)(bitmap_header.n_colors >> 16), (char)(bitmap_header.n_colors >> 8), (char)(bitmap_header.n_colors & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.important_colors >> 24), (char)(bitmap_header.important_colors >> 16), (char)(bitmap_header.important_colors >> 8), (char)(bitmap_header.important_colors & 0xFF)); // Write the bitmap data to stdout for (int i = 0; i < bitmap_header.size_image; i++) { printf("%c", bitmap_data[i]); } free(bitmap_data); } int main() { generate_italian_flag_bmp(); return 0; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | #include <stdio.h> #include <stdlib.h> #define WIDTH 200 #define HEIGHT 100 typedef unsigned char BYTE; typedef unsigned short WORD; typedef unsigned int DWORD; typedef unsigned int LONG; typedef struct { BYTE b; BYTE g; BYTE r; } RGB; typedef struct { DWORD size; LONG reserved; LONG offset_bits; DWORD header_size; LONG width; LONG height; WORD planes; WORD bit_count; DWORD compression; DWORD size_image; LONG x_resolution; LONG y_resolution; DWORD n_colors; DWORD important_colors; } BITMAP_INFO_HEADER; void generate_italian_flag_bmp(void) { RGB green = {0, 255, 0}; RGB white = {255, 255, 255}; RGB red = {255, 0, 0}; DWORD size = WIDTH * HEIGHT * 3; DWORD padding = (4 - (WIDTH * 3) % 4) % 4; BITMAP_INFO_HEADER bitmap_header = { .size = sizeof(BITMAP_INFO_HEADER), .reserved = 0, .offset_bits = sizeof(BITMAP_INFO_HEADER) + sizeof(DWORD) * 2, .header_size = sizeof(BITMAP_INFO_HEADER), .width = WIDTH, .height = HEIGHT, .planes = 1, .bit_count = 24, .compression = 0, .size_image = size + padding * (HEIGHT - 1), .x_resolution = 0, .y_resolution = 0, .n_colors = 0, .important_colors = 0 }; DWORD file_size = bitmap_header.offset_bits + bitmap_header.size_image; DWORD bf_type = 0x4D42; // "BM" DWORD bf_size = file_size + sizeof(bf_type) + sizeof(DWORD); // size of file header + bitmap header + bitmap data DWORD bf_offset = sizeof(bf_type) + sizeof(bf_size) + sizeof(DWORD); // offset to the bitmap data BYTE* bitmap_data = malloc(bitmap_header.size_image); int x, y; for (y = 0; y < HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = green.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = green.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = green.r; } } for (y = HEIGHT / 3; y < 2 * HEIGHT / 3; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = white.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = white.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = white.r; } } for (y = 2 * HEIGHT / 3; y < HEIGHT; y++) { for (x = 0; x < WIDTH; x++) { bitmap_data[y * (WIDTH * 3) + x * 3] = red.b; bitmap_data[y * (WIDTH * 3) + x * 3 + 1] = red.g; bitmap_data[y * (WIDTH * 3) + x * 3 + 2] = red.r; } } // Write the BMP file to stdout printf("BM"); printf("%c%c%c%c", (char)(bf_size >> 24), (char)(bf_size >> 16), (char)(bf_size >> 8), (char)(bf_size & 0xFF)); printf("%c%c%c%c", 0, 0, 0, 0); printf("%c%c%c%c", (char)(bf_offset >> 24), (char)(bf_offset >> 16), (char)(bf_offset >> 8), (char)(bf_offset & 0xFF)); // Write the bitmap header to stdout printf("%c%c%c%c", (char)(bitmap_header.size >> 24), (char)(bitmap_header.size >> 16), (char)(bitmap_header.size >> 8), (char)(bitmap_header.size & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.width >> 24), (char)(bitmap_header.width >> 16), (char)(bitmap_header.width >> 8), (char)(bitmap_header.width & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.height >> 24), (char)(bitmap_header.height >> 16), (char)(bitmap_header.height >> 8), (char)(bitmap_header.height & 0xFF)); printf("%c%c", bitmap_header.planes, bitmap_header.bit_count); printf("%c%c%c%c", (char)(bitmap_header.compression >> 24), (char)(bitmap_header.compression >> 16), (char)(bitmap_header.compression >> 8), (char)(bitmap_header.compression & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.size_image >> 24), (char)(bitmap_header.size_image >> 16), (char)(bitmap_header.size_image >> 8), (char)(bitmap_header.size_image & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.x_resolution >> 24), (char)(bitmap_header.x_resolution >> 16), (char)(bitmap_header.x_resolution >> 8), (char)(bitmap_header.x_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.y_resolution >> 24), (char)(bitmap_header.y_resolution >> 16), (char)(bitmap_header.y_resolution >> 8), (char)(bitmap_header.y_resolution & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.n_colors >> 24), (char)(bitmap_header.n_colors >> 16), (char)(bitmap_header.n_colors >> 8), (char)(bitmap_header.n_colors & 0xFF)); printf("%c%c%c%c", (char)(bitmap_header.important_colors >> 24), (char)(bitmap_header.important_colors >> 16), (char)(bitmap_header.important_colors >> 8), (char)(bitmap_header.important_colors & 0xFF)); // Write the bitmap data to stdout for (int i = 0; i < bitmap_header.size_image; i++) { printf("%c", bitmap_data[i]); } free(bitmap_data); } int main() { generate_italian_flag_bmp(); return 0; } |
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
What flag is shown in this image?
Truncated File Read
Testing if the previous output contains the string Italian
: False
Testing if the previous output contains the string Italy
: False