Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The problem isn’t that the slider isn’t “working” but that the event you expect to fire isn’t firing in the way you think. In your code you add an event listener for the "input" event: slider.addEventListener("input", (event) => { console.log(event.target.value); }); The "input" event fires immediately as the slider’s value changes (as you drag it), while the "change" event (if you were to use it) only fires when the control has finished changing (for example, when you release the mouse or the element loses focus). So, if you were expecting the "onchange" event to fire immediately as you move the slider, you wouldn’t see it. There are two ways to fix this: 1. If you want to see the value update continuously as the slider moves, keep using the "input" event (as you already are). 2. If you really want to use the "change" event (which fires when you finish moving the slider), then add an event listener for "change" instead: slider.addEventListener("change", (event) => { console.log("Final value:", event.target.value); }); Also, make sure your code that attaches the event listener runs after the slider element is created. In your snippet you’re creating the slider and adding the event listener immediately so that part is fine. In summary, the slider’s event “doesn’t fire” in the way you expect because the “change” event only fires once the slider’s value is “committed” (e.g., on mouse up) and you currently have an "input" event listener. Use the appropriate event for the behavior you want.
Below is a student's answer to a question about what a particular instruction does: The problem isn’t that the slider isn’t “working” but that the event you expect to fire isn’t firing in the way you think. In your code you add an event listener for the "input" event: slider.addEventListener("input", (event) => { console.log(event.target.value); }); The "input" event fires immediately as the slider’s value changes (as you drag it), while the "change" event (if you were to use it) only fires when the control has finished changing (for example, when you release the mouse or the element loses focus). So, if you were expecting the "onchange" event to fire immediately as you move the slider, you wouldn’t see it. There are two ways to fix this: 1. If you want to see the value update continuously as the slider moves, keep using the "input" event (as you already are). 2. If you really want to use the "change" event (which fires when you finish moving the slider), then add an event listener for "change" instead: slider.addEventListener("change", (event) => { console.log("Final value:", event.target.value); }); Also, make sure your code that attaches the event listener runs after the slider element is created. In your snippet you’re creating the slider and adding the event listener immediately so that part is fine. In summary, the slider’s event “doesn’t fire” in the way you expect because the “change” event only fires once the slider’s value is “committed” (e.g., on mouse up) and you currently have an "input" event listener. Use the appropriate event for the behavior you want. Does the student's say something similar to "editing the innerHTML clears event listeners"? If the answer is correct say "The student passes" otherwise "The student fails".
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The student's explanation focuses on the difference between the "input" and "change" events for a slider and how they behave. Therefore, the student's answer does not address the concept of innerHTML clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The slider isn’t working because the code that creates it is never being run. In your script you assign document.body.onload = function() { … } but by the time your script executes, the body’s load event has already fired so your onload callback is never called. (This is especially true if your script appears at the bottom of the body or if the HTML has already loaded.) To fix it, you have several options: • Use window.onload instead. For example: window.onload = function() { var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); }; • Or use DOMContentLoaded: document.addEventListener("DOMContentLoaded", function(){ var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); }); • Or simply move your <script> tag to the end of the body (just before </body>) so that it runs after the DOM is loaded. Any of these methods ensures your Mul constructor (which creates the slider and attaches the input event listener) is actually executed. Once the code runs, sliding the slider will correctly log the slider’s value. This is why your “slider onchange event” (really your input event listener) wasn’t firing – the slider was never created because the onload callback wasn’t being invoked.
Below is a student's answer to a question about what a particular instruction does: The slider isn’t working because the code that creates it is never being run. In your script you assign document.body.onload = function() { … } but by the time your script executes, the body’s load event has already fired so your onload callback is never called. (This is especially true if your script appears at the bottom of the body or if the HTML has already loaded.) To fix it, you have several options: • Use window.onload instead. For example: window.onload = function() { var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); }; • Or use DOMContentLoaded: document.addEventListener("DOMContentLoaded", function(){ var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); }); • Or simply move your <script> tag to the end of the body (just before </body>) so that it runs after the DOM is loaded. Any of these methods ensures your Mul constructor (which creates the slider and attaches the input event listener) is actually executed. Once the code runs, sliding the slider will correctly log the slider’s value. This is why your “slider onchange event” (really your input event listener) wasn’t firing – the slider was never created because the onload callback wasn’t being invoked. Does the student's say something similar to "editing the innerHTML clears event listeners"? If the answer is correct say "The student passes" otherwise "The student fails".
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The student's explanation focuses on why the slider isn't working due to the timing of the script execution and provides solutions related to the timing of event listeners. Therefore, the student's answer does not address the specific issue of innerHTML clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False