Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
# Step-by-step analysis of the problem: 1. **The 'onchange' event is not explicitly added to the slider element**: In the provided code, an event listener is added for the 'input' event, which fires whenever the user interacts with the slider. However, the 'onchange' event is not explicitly added, and it would only fire when the slider's value changes and the user releases the mouse button or stops interacting with the slider. 2. **The 'onchange' event is not implicitly added**: Unlike some other HTML elements, the 'input' element of type 'range' does not have an implicit 'onchange' event handler. Therefore, you need to add an event listener for the 'change' event explicitly. # Fixed solution:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // Add an event listener for the 'input' event slider.addEventListener("input", (event) => { console.log("Input event: ", event.target.value); }); // Add an event listener for the 'change' event slider.addEventListener("change", (event) => { console.log("Change event: ", event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } |
1 2 3 4 5 6 7 8 9 | document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); // Test the 'input' and 'change' events mul.slider.value = 50; // The 'input' event will not fire here, as this is a programmatic change // However, the 'change' event will not fire here either, as the change event only fires when the user interacts with the slider } |
Below is a student's answer to a question about what a particular instruction does: # Step-by-step analysis of the problem: 1. **The 'onchange' event is not explicitly added to the slider element**: In the provided code, an event listener is added for the 'input' event, which fires whenever the user interacts with the slider. However, the 'onchange' event is not explicitly added, and it would only fire when the slider's value changes and the user releases the mouse button or stops interacting with the slider. 2. **The 'onchange' event is not implicitly added**: Unlike some other HTML elements, the 'input' element of type 'range' does not have an implicit 'onchange' event handler. Therefore, you need to add an event listener for the 'change' event explicitly. # Fixed solution:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // Add an event listener for the 'input' event slider.addEventListener("input", (event) => { console.log("Input event: ", event.target.value); }); // Add an event listener for the 'change' event slider.addEventListener("change", (event) => { console.log("Change event: ", event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } |
1 2 3 4 5 6 7 8 9 | document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); // Test the 'input' and 'change' events mul.slider.value = 50; // The 'input' event will not fire here, as this is a programmatic change // However, the 'change' event will not fire here either, as the change event only fires when the user interacts with the slider } |
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The focus of the student's answer is on explaining the difference between the 'input' and 'change' events for a slider element and how to add event listeners for these events. Therefore, the student's answer does not address the concept of innerHTML clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False