Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The primary issue is that your `serialize()` function is throwing an error because `this.child` is undefined for the `Mul` instance. This error prevents the event listener from working correctly. Because the error happens during the `onload` event, which is where you attach the listener, the listener never gets a chance to attach properly. Here's how to fix the code and why:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random(); // Added semicolon parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } serialize() { // Added a serialize method to Dropdown return "some dropdown value"; // Or whatever logic you need here. } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em"; // Added semicolon parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range"; slider.id = "foo"; slider.min = "0"; slider.max = "100"; slider.step = ".1"; this.slider = slider; div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // This line is potentially problematic - see explanation below slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Fix: Check if this.child exists and has a serialize method let childValue = this.child && this.child.serialize ? this.child.serialize() : "no child value"; let positive_papers = ['const_mul', childValue, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); // Moved this *after* Mul creation window.root_node = mul; // Assign to window object if you need global access } </script> </body> |
Below is a student's answer to a question about what a particular instruction does: The primary issue is that your `serialize()` function is throwing an error because `this.child` is undefined for the `Mul` instance. This error prevents the event listener from working correctly. Because the error happens during the `onload` event, which is where you attach the listener, the listener never gets a chance to attach properly. Here's how to fix the code and why:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random(); // Added semicolon parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } serialize() { // Added a serialize method to Dropdown return "some dropdown value"; // Or whatever logic you need here. } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em"; // Added semicolon parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range"; slider.id = "foo"; slider.min = "0"; slider.max = "100"; slider.step = ".1"; this.slider = slider; div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // This line is potentially problematic - see explanation below slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Fix: Check if this.child exists and has a serialize method let childValue = this.child && this.child.serialize ? this.child.serialize() : "no child value"; let positive_papers = ['const_mul', childValue, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}); var dropdown = new Dropdown(mul.node, mul); // Moved this *after* Mul creation window.root_node = mul; // Assign to window object if you need global access } </script> </body> |
The student's answer does not mention that editing the `innerHTML` can clear event listeners. Instead, the student focuses on issues related to the `serialize()` function, the order of instantiation, and other code improvements. Therefore, the answer does not address the specific issue of `innerHTML` clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The issue is that you're using `document.body.onload` which might fire *before* the `Mul` element (including the slider) is fully added to the DOM. Therefore, the event listener might be attached too early, before the slider exists. Here are a few ways to fix it: 1. **Use `DOMContentLoaded`:** This event fires after the entire HTML document has been completely parsed and the DOM is fully constructed. It's the recommended approach.
1 2 3 4 5 6 | document.addEventListener('DOMContentLoaded', function() { var mul = new Mul(document.body, {}); root_node = mul; var dropdown = new Dropdown(mul.node, mul); }); |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | class Mul { // ... other code ... constructor(parent_html, parent_node) { // ... other code ... div.appendChild(slider); // Make sure this happens *before* adding the listener slider.addEventListener("input", (event) => { console.log(event.target.value); }); // ... rest of the code ... } } |
1 2 3 4 5 6 | setTimeout(function() { var mul = new Mul(document.body, {}); root_node = mul; var dropdown = new Dropdown(mul.node, mul); }, 0); |
Below is a student's answer to a question about what a particular instruction does: The issue is that you're using `document.body.onload` which might fire *before* the `Mul` element (including the slider) is fully added to the DOM. Therefore, the event listener might be attached too early, before the slider exists. Here are a few ways to fix it: 1. **Use `DOMContentLoaded`:** This event fires after the entire HTML document has been completely parsed and the DOM is fully constructed. It's the recommended approach.
1 2 3 4 5 6 | document.addEventListener('DOMContentLoaded', function() { var mul = new Mul(document.body, {}); root_node = mul; var dropdown = new Dropdown(mul.node, mul); }); |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | class Mul { // ... other code ... constructor(parent_html, parent_node) { // ... other code ... div.appendChild(slider); // Make sure this happens *before* adding the listener slider.addEventListener("input", (event) => { console.log(event.target.value); }); // ... rest of the code ... } } |
1 2 3 4 5 6 | setTimeout(function() { var mul = new Mul(document.body, {}); root_node = mul; var dropdown = new Dropdown(mul.node, mul); }, 0); |
The student's answer does not mention anything about "editing the innerHTML clears event listeners." Therefore, the student fails.
Testing if the previous output contains the string student passes
: False
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The issue is that you're using the `input` event, which fires continuously as the slider thumb is dragged. While this is often desirable, it seems you're expecting the event to fire only when the user *releases* the slider. For that behavior, you should use the `change` event instead. Here's the corrected code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // Use the 'change' event instead of 'input' slider.addEventListener("change", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Below is a student's answer to a question about what a particular instruction does: The issue is that you're using the `input` event, which fires continuously as the slider thumb is dragged. While this is often desirable, it seems you're expecting the event to fire only when the user *releases* the slider. For that behavior, you should use the `change` event instead. Here's the corrected code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; // Use the 'change' event instead of 'input' slider.addEventListener("change", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The focus of the student's answer is on the difference between the `input` and `change` events for a slider element. Therefore, the student fails.
Testing if the previous output contains the string student passes
: False
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The issue lies in how you're using `parent_node.child = this;` within the `Mul` constructor. You're trying to assign the newly created `Mul` instance as a child to the `parent_node` object. However, in the `onload` function, you're passing an empty object `{}` as `parent_node` to the `Mul` constructor. Empty objects don't have a `child` property by default, and assigning to it won't create the necessary reference structure you likely intend. This then causes an error when you call `this.child.serialize()` in the `serialize` method, because `this.child` is undefined, and the script execution halts before reaching the event listener. Here's how to fix it, along with explanations and best practices:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; // Correctly assign the Dropdown instance as a child parent_node.child = this; // <--- MOVED HERE } serialize() { // Add a serialize method for Dropdown return "some dropdown value"; // Replace with your actual logic } } class Mul { constructor(parent_html, parent_node) { // ... (rest of your Mul constructor code) ... slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Check if this.child exists before calling serialize let childValue = this.child ? this.child.serialize() : "no child"; // Handle the case where there's no child let positive_papers = ['const_mul', childValue, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}); // No need to pass an empty object here if it's not used for parenting var dropdown = new Dropdown(mul.node, mul); // The Dropdown instance will assign itself as mul's child root_node = mul; // Assign root_node after creating both objects }; </script> </body> |
Below is a student's answer to a question about what a particular instruction does: The issue lies in how you're using `parent_node.child = this;` within the `Mul` constructor. You're trying to assign the newly created `Mul` instance as a child to the `parent_node` object. However, in the `onload` function, you're passing an empty object `{}` as `parent_node` to the `Mul` constructor. Empty objects don't have a `child` property by default, and assigning to it won't create the necessary reference structure you likely intend. This then causes an error when you call `this.child.serialize()` in the `serialize` method, because `this.child` is undefined, and the script execution halts before reaching the event listener. Here's how to fix it, along with explanations and best practices:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; // Correctly assign the Dropdown instance as a child parent_node.child = this; // <--- MOVED HERE } serialize() { // Add a serialize method for Dropdown return "some dropdown value"; // Replace with your actual logic } } class Mul { constructor(parent_html, parent_node) { // ... (rest of your Mul constructor code) ... slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Check if this.child exists before calling serialize let childValue = this.child ? this.child.serialize() : "no child"; // Handle the case where there's no child let positive_papers = ['const_mul', childValue, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}); // No need to pass an empty object here if it's not used for parenting var dropdown = new Dropdown(mul.node, mul); // The Dropdown instance will assign itself as mul's child root_node = mul; // Assign root_node after creating both objects }; </script> </body> |
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The focus of the student's response is on fixing the assignment of the child property and ensuring the serialize method works correctly. Therefore, the student's answer does not address the issue of innerHTML clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
Why doesn't the slider onchange event fire when I run this code?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; } } class Mul { constructor(parent_html, parent_node) { var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); parent_node.child = this; slider.addEventListener("input", (event) => { console.log(event.target.value); }); } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); let positive_papers = ['const_mul', this.child.serialize(), +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body, {}) root_node = mul; var dropdown = new Dropdown(mul.node, mul); } </script> </body> |
The issue is with how you are accessing `this.child` inside the `serialize()` method of the `Mul` class. When you create the `Dropdown`, you assign it to `parent_node.child`, where `parent_node` is an empty object you pass to the `Mul` constructor. This doesn't actually make the `Dropdown` a child of the `Mul` instance. Then, in `serialize()`, `this.child` is undefined, causing an error when you try to call `this.child.serialize()`. This error prevents the rest of the `serialize()` method (and potentially other code) from executing, masking the fact that the slider event listener *is* actually working. Here's the corrected code and an explanation:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; // Assign this Dropdown instance to the parent's child property parent_node.child = this; } serialize() { // Add a dummy serialize method for now return "dropdown_data"; } } class Mul { constructor(parent_html) { // Removed unnecessary parent_node argument var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); slider.addEventListener("input", (event) => { console.log(event.target.value); }); this.child = null; // Initialize child to null } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Check if this.child exists and has a serialize method before calling it let childData = this.child ? this.child.serialize() : "no child data"; let positive_papers = ['const_mul', childData, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body); var dropdown = new Dropdown(mul.node, mul); // Assign the dropdown as a child of mul root_node = mul; // Assuming you use root_node somewhere else } </script> </body> |
Below is a student's answer to a question about what a particular instruction does: The issue is with how you are accessing `this.child` inside the `serialize()` method of the `Mul` class. When you create the `Dropdown`, you assign it to `parent_node.child`, where `parent_node` is an empty object you pass to the `Mul` constructor. This doesn't actually make the `Dropdown` a child of the `Mul` instance. Then, in `serialize()`, `this.child` is undefined, causing an error when you try to call `this.child.serialize()`. This error prevents the rest of the `serialize()` method (and potentially other code) from executing, masking the fact that the slider event listener *is* actually working. Here's the corrected code and an explanation:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | <body> <script> var candidate_paper_list; class Dropdown { constructor(parent_html, parent_node) { var r = Math.random() parent_html.innerHTML += `<div class="autocomplete-container" style="border: 1px solid #000; padding: 1em"> <label for="search-input">Search Paper Titles:</label> <input type="text" id="search-input-${r}" autocomplete="off"> <div id="autocomplete-results"></div> </div>`; // Assign this Dropdown instance to the parent's child property parent_node.child = this; } serialize() { // Add a dummy serialize method for now return "dropdown_data"; } } class Mul { constructor(parent_html) { // Removed unnecessary parent_node argument var div = document.createElement("div"); div.style = "border: 1px solid #000; padding: 1em" parent_html.appendChild(div); var slider = document.createElement("input"); slider.type = "range" slider.id = "foo" slider.min = "0" slider.max = "100" slider.step = ".1" this.slider = slider div.appendChild(slider); this.node = div; div.appendChild(document.createElement("br")); slider.addEventListener("input", (event) => { console.log(event.target.value); }); this.child = null; // Initialize child to null } serialize() { console.log("VALUE", this.slider.value); console.log("VALUE", this.slider); // Check if this.child exists and has a serialize method before calling it let childData = this.child ? this.child.serialize() : "no child data"; let positive_papers = ['const_mul', childData, +this.slider.value]; return positive_papers; } } document.body.onload = function() { var mul = new Mul(document.body); var dropdown = new Dropdown(mul.node, mul); // Assign the dropdown as a child of mul root_node = mul; // Assuming you use root_node somewhere else } </script> </body> |
The student's answer does not mention anything about "editing the innerHTML clears event listeners." The focus of the student's explanation is on the incorrect child assignment and how to properly assign and handle the child object within the `Mul` and `Dropdown` classes. Therefore, the student's answer does not address the specific issue of innerHTML clearing event listeners. The student fails.
Testing if the previous output contains the string student passes
: False