Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's the equivalent C implementation of the Python square root function using the Babylonian method:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | #include <math.h> float my_sqrt(float number, float precision) { // Default precision if not provided if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Continue improving the guess until it's close enough while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
1 | float result = my_sqrt(16.0f, 0.0001f); // Returns approximately 4.0 |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | #include <math.h> float my_sqrt(float number, float precision) { // Default precision if not provided if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Continue improving the guess until it's close enough while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | #include <math.h> float my_sqrt(float number, float precision) { // Default precision if not provided if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Continue improving the guess until it's close enough while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } #include<stdio.h> #include<stdlib.h> int main() { int answer = (int)(my_sqrt(12345, .001)*10); int expected = 1111; if (answer != expected) { printf("Wrong answer; got %d instead of %d.\n", answer, expected); exit(1); } printf("All tests passed\n"); } |
All tests passed
Testing if the previous output contains the string All tests passed
: True
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's the equivalent C implementation of the Python `my_sqrt` function with the specified type signature:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // Default precision to 0.0001 if not specified if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Babylonian method (Newton-Raphson method) to approximate square root while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
1 2 3 4 5 6 7 | #include <stdio.h> int main() { float result = my_sqrt(16.0f, 0.0001f); printf("Square root of 16 is: %f\n", result); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // Default precision to 0.0001 if not specified if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Babylonian method (Newton-Raphson method) to approximate square root while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // Default precision to 0.0001 if not specified if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Babylonian method (Newton-Raphson method) to approximate square root while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } #include<stdio.h> #include<stdlib.h> int main() { int answer = (int)(my_sqrt(12345, .001)*10); int expected = 1111; if (answer != expected) { printf("Wrong answer; got %d instead of %d.\n", answer, expected); exit(1); } printf("All tests passed\n"); } |
All tests passed
Testing if the previous output contains the string All tests passed
: True
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's the equivalent implementation in C with the specified type signature `float my_sqrt(float, float)`:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // If no precision provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Handle edge cases if (number < 0) { return -1.0f; // Invalid input for square root } if (number == 0) { return 0.0f; } float guess = number / 2.0f; // Start with an initial guess while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; // Improve the guess using the Babylonian method } return guess; } |
1 2 3 4 5 6 7 8 9 10 11 | #include <stdio.h> int main() { float result1 = my_sqrt(16.0f, 0.0001f); // Specific precision float result2 = my_sqrt(16.0f, 0.0f); // Default precision printf("Sqrt of 16 with specified precision: %f\n", result1); printf("Sqrt of 16 with default precision: %f\n", result2); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // If no precision provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Handle edge cases if (number < 0) { return -1.0f; // Invalid input for square root } if (number == 0) { return 0.0f; } float guess = number / 2.0f; // Start with an initial guess while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; // Improve the guess using the Babylonian method } return guess; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | #include <math.h> #include <stdlib.h> float my_sqrt(float number, float precision) { // If no precision provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Handle edge cases if (number < 0) { return -1.0f; // Invalid input for square root } if (number == 0) { return 0.0f; } float guess = number / 2.0f; // Start with an initial guess while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; // Improve the guess using the Babylonian method } return guess; } #include<stdio.h> #include<stdlib.h> int main() { int answer = (int)(my_sqrt(12345, .001)*10); int expected = 1111; if (answer != expected) { printf("Wrong answer; got %d instead of %d.\n", answer, expected); exit(1); } printf("All tests passed\n"); } |
All tests passed
Testing if the previous output contains the string All tests passed
: True
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's the equivalent C implementation of the Python square root function using the Babylonian method:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | #include <math.h> float my_sqrt(float number, float precision) { // If precision is not provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Improve the guess using the Babylonian method while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
1 2 3 4 5 6 7 | #include <stdio.h> int main() { float result = my_sqrt(16.0f, 0.0001f); printf("Square root of 16 is: %f\n", result); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | #include <math.h> float my_sqrt(float number, float precision) { // If precision is not provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Improve the guess using the Babylonian method while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | #include <math.h> float my_sqrt(float number, float precision) { // If precision is not provided, use a default value if (precision == 0.0f) { precision = 0.0001f; } // Start with an initial guess float guess = number / 2.0f; // Improve the guess using the Babylonian method while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } #include<stdio.h> #include<stdlib.h> int main() { int answer = (int)(my_sqrt(12345, .001)*10); int expected = 1111; if (answer != expected) { printf("Wrong answer; got %d instead of %d.\n", answer, expected); exit(1); } printf("All tests passed\n"); } |
All tests passed
Testing if the previous output contains the string All tests passed
: True
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's a python program. Please rewrite it in c with the type signature float my_sqrt(float, float). def my_sqrt(number, precision=0.0001): guess = number / 2 # Start with an initial guess while abs(guess * guess - number) >= precision: guess = (guess + number / guess) / 2 # Improve the guess using the Babylonian method return guess
Here's the equivalent implementation in C with the specified type signature:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | #include <math.h> #include <float.h> float my_sqrt(float number, float precision) { // Handle special cases if (number < 0) { return -1.0f; // or NaN, depending on how you want to handle negative inputs } if (number == 0) { return 0.0f; } // Use default precision if not specified if (precision <= 0) { precision = 0.0001f; } float guess = number / 2.0f; // Start with an initial guess // Babylonian method (Newton-Raphson method) while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
1 2 3 4 5 6 7 8 | #include <stdio.h> int main() { float x = 16.0f; float result = my_sqrt(x, 0.0001f); printf("Square root of %f is %f\n", x, result); return 0; } |
I extracted the following code from that output:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | #include <math.h> #include <float.h> float my_sqrt(float number, float precision) { // Handle special cases if (number < 0) { return -1.0f; // or NaN, depending on how you want to handle negative inputs } if (number == 0) { return 0.0f; } // Use default precision if not specified if (precision <= 0) { precision = 0.0001f; } float guess = number / 2.0f; // Start with an initial guess // Babylonian method (Newton-Raphson method) while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } |
Running the following program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | #include <math.h> #include <float.h> float my_sqrt(float number, float precision) { // Handle special cases if (number < 0) { return -1.0f; // or NaN, depending on how you want to handle negative inputs } if (number == 0) { return 0.0f; } // Use default precision if not specified if (precision <= 0) { precision = 0.0001f; } float guess = number / 2.0f; // Start with an initial guess // Babylonian method (Newton-Raphson method) while (fabsf(guess * guess - number) >= precision) { guess = (guess + number / guess) / 2.0f; } return guess; } #include<stdio.h> #include<stdlib.h> int main() { int answer = (int)(my_sqrt(12345, .001)*10); int expected = 1111; if (answer != expected) { printf("Wrong answer; got %d instead of %d.\n", answer, expected); exit(1); } printf("All tests passed\n"); } |
All tests passed
Testing if the previous output contains the string All tests passed
: True