Initial Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

LLM Generation

Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

Output

Certainly! Here's a step-by-step guide to calling Rust code from Python on a Linux machine: 1. Install Rust: - Open a terminal and run the following command to install Rust:

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     curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
     
- Follow the on-screen instructions to complete the installation. 2. Create a new Rust project: - Open a terminal and navigate to the directory where you want to create your project. - Run the following command to create a new Rust library project:
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     cargo new --lib magic
     
- Change into the project directory:
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     cd magic
     
3. Write the Rust code: - Open the `src/lib.rs` file in your favorite text editor. - Replace the contents of `lib.rs` with the following code:
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     use pyo3::prelude::*;
     
     #[pyfunction]
     fn do_add(a: i32, b: i32) -> PyResult<i32> {
         Ok(a + b)
     }
     
     #[pymodule]
     fn magic(_py: Python, m: &PyModule) -> PyResult<()> {
         m.add_function(wrap_pyfunction!(do_add, m)?)?;
         Ok(())
     }
     
- Save the file. 4. Add dependencies to `Cargo.toml`: - Open the `Cargo.toml` file in the project directory. - Add the following dependencies under the `[dependencies]` section:
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     [dependencies]
     pyo3 = { version = "0.17.3", features = ["extension-module"] }
     
- Save the file. 5. Build the Rust project: - Open a terminal and navigate to the project directory (`magic`). - Run the following command to build the Rust project:
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     cargo build --release
     
- The compiled library will be generated in the `target/release` directory. 6. Copy the compiled library to the Python import path: - Copy the compiled library (`libmagic.so`) from `target/release` to a directory in your Python import path. For example:
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     cp target/release/libmagic.so /path/to/python/site-packages/
     
- Make sure to replace `/path/to/python/site-packages/` with the actual path to your Python site-packages directory. 7. Run the Python code: - Open a terminal and run the following command:
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     python3 -c 'import magic; print(magic.do_add(3, 4))'
     
- It should output:
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     7
     
That's it! You have successfully called a Rust function from Python on a Linux machine. Note: Make sure you have Python 3 installed on your system. If you encounter any issues related to Python or the `pyo3` library, you may need to install additional dependencies or update your Python environment accordingly.

LLM Generation

Query

Now please conver this answer into a JSON array that packages it all up so I don't need to think and can just copy files to specific locations and then run things. Format your answer {"path/to/file": "contents of rust file", "path/to/python_file": "contents of any necessary python file that exposes do_add", "build.sh": "contents of a bash file to build the project", ... # any other files necessary } The only thing I will do is put files in the right place and run `bash build.sh`. Do not give any explanation of the code. ONLY ANSWER WITH A SINGLE JSON OBJECT. Your answer should start

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Output

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{
  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.17.3\", features = [\"extension-module\"] }",
  "build.sh": "#!/bin/bash\n\nset -e\n\n# Install Rust\ncurl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y\n\n# Add Rust to PATH\nsource \"$HOME/.cargo/env\"\n\n# Build the Rust project\ncd magic\ncargo build --release\n\n# Copy the compiled library to the Python import path\ncp target/release/libmagic.so \"$(python3 -c 'import site; print(site.getsitepackages()[0])')\"\n\n# Test the Python code\npython3 -c 'import magic; print(magic.do_add(3, 4))'"
}

Extract Json

I extracted the following JSON from that output:

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{
  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.17.3\", features = [\"extension-module\"] }",
  "build.sh": "#!/bin/bash\n\nset -e\n\n# Install Rust\ncurl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y\n\n# Add Rust to PATH\nsource \"$HOME/.cargo/env\"\n\n# Build the Rust project\ncd magic\ncargo build --release\n\n# Copy the compiled library to the Python import path\ncp target/release/libmagic.so \"$(python3 -c 'import site; print(site.getsitepackages()[0])')\"\n\n# Test the Python code\npython3 -c 'import magic; print(magic.do_add(3, 4))'"
}
UNKNOWN NODE TYPE:

PyFunc

final: False info: downloading installer info: profile set to 'default' info: default host triple is x86_64-unknown-linux-gnu warning: Updating existing toolchain, profile choice will be ignored info: syncing channel updates for 'stable-x86_64-unknown-linux-gnu' info: default toolchain set to 'stable-x86_64-unknown-linux-gnu' Compiling magic v0.1.0 (/usr/src/app/magic) Finished `release` profile [optimized] target(s) in 0.14s Traceback (most recent call last): File "<string>", line 1, in <module> ModuleNotFoundError: No module named 'magic' Traceback (most recent call last): File "<string>", line 1, in <module> AttributeError: module 'magic' has no attribute 'do_add' Resulting in output: False

Initial Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

LLM Generation

Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

Output

Certainly! Here's a complete set of instructions to create a Rust library with a `do_add` function and call it from Python using the `pyo3` library: 1. Install Rust: - Visit https://www.rust-lang.org/tools/install and follow the instructions to install Rust on your Linux machine. 2. Create a new Rust library project: - Open a terminal and navigate to a directory where you want to create your project. - Run the following command to create a new Rust library:

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     cargo new --lib magic
     
- Change to the project directory:
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     cd magic
     
3. Add the `pyo3` dependency to your Rust project: - Open the `Cargo.toml` file in the project directory. - Add the following lines under the `[dependencies]` section:
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     [dependencies]
     pyo3 = { version = "0.13.2", features = ["extension-module"] }
     
4. Implement the Rust function: - Open the `src/lib.rs` file in the project directory. - Replace its contents with the following code:
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     use pyo3::prelude::*;
     
     #[pyfunction]
     fn do_add(a: i32, b: i32) -> PyResult<i32> {
         Ok(a + b)
     }
     
     #[pymodule]
     fn magic(_py: Python, m: &PyModule) -> PyResult<()> {
         m.add_function(wrap_pyfunction!(do_add, m)?)?;
         Ok(())
     }
     
5. Build the Rust library: - In the terminal, make sure you are in the project directory (`magic`). - Run the following command to build the Rust library:
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     cargo build --release
     
6. Create a Python virtual environment (optional but recommended): - In the terminal, navigate to a directory where you want to create the virtual environment. - Run the following command to create a new virtual environment:
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     python3 -m venv myenv
     
- Activate the virtual environment:
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     source myenv/bin/activate
     
7. Install the Rust library in Python: - In the terminal, navigate to the `target/release` directory inside your Rust project:
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     cd /path/to/magic/target/release
     
- Run the following command to install the Rust library in Python:
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     python3 -m pip install .
     
8. Test the Python code: - In the terminal, run the following command:
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     python3 -c 'import magic; print(magic.do_add(3, 4))'
     
- It should output:
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     7
     
That's it! You have successfully created a Rust library with a `do_add` function and called it from Python using the `pyo3` library. The Python code `import magic; print(magic.do_add(3, 4))` should now work as expected. Note: Make sure you have Python 3 installed on your Linux machine for these instructions to work.

LLM Generation

Query

Now please conver this answer into a JSON array that packages it all up so I don't need to think and can just copy files to specific locations and then run things. Format your answer {"path/to/file": "contents of rust file", "path/to/python_file": "contents of any necessary python file that exposes do_add", "build.sh": "contents of a bash file to build the project", ... # any other files necessary } The only thing I will do is put files in the right place and run `bash build.sh`. Do not give any explanation of the code. ONLY ANSWER WITH A SINGLE JSON OBJECT. Your answer should start

1

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Output

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{
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2018\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.13.2\", features = [\"extension-module\"] }",

  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",

  "build.sh": "#!/bin/bash\n\nset -e\n\n# Create a virtual environment\npython3 -m venv venv\nsource venv/bin/activate\n\n# Build the Rust library\ncd magic\ncargo build --release\n\n# Install the Rust library in Python\ncd ../venv/lib/python3.*/site-packages/\npython3 -m pip install ../../../magic/target/release/\n\n# Test the Python code\npython3 -c 'import magic; print(magic.do_add(3, 4))'"
}

Extract Json

I extracted the following JSON from that output:

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{
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2018\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.13.2\", features = [\"extension-module\"] }",

  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",

  "build.sh": "#!/bin/bash\n\nset -e\n\n# Create a virtual environment\npython3 -m venv venv\nsource venv/bin/activate\n\n# Build the Rust library\ncd magic\ncargo build --release\n\n# Install the Rust library in Python\ncd ../venv/lib/python3.*/site-packages/\npython3 -m pip install ../../../magic/target/release/\n\n# Test the Python code\npython3 -c 'import magic; print(magic.do_add(3, 4))'"
}
UNKNOWN NODE TYPE:

PyFunc

final: False Traceback (most recent call last): File "<string>", line 1, in <module> AttributeError: module 'magic' has no attribute 'do_add' Resulting in output: False

Initial Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

LLM Generation

Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

Output

To call Rust code from Python on a Linux machine, you can use the `pyo3` library in Rust to create a Python module. Here's a step-by-step guide to achieve what you want: 1. Install Rust: - Open a terminal and run the following command to install Rust:

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     curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
     
- Follow the installation prompts and choose the default options. 2. Create a new Rust project: - In the terminal, navigate to the directory where you want to create your project. - Run the following command to create a new Rust library project:
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     cargo new --lib magic
     
- Change into the project directory:
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     cd magic
     
3. Add the `pyo3` dependency to your Rust project: - Open the `Cargo.toml` file in the project directory. - Add the following lines under the `[dependencies]` section:
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     [dependencies]
     pyo3 = "0.16.5"
     
4. Implement the Rust function: - Open the `src/lib.rs` file in the project directory. - Replace the content of the file with the following code:
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     use pyo3::prelude::*;

     #[pyfunction]
     fn do_add(a: i32, b: i32) -> PyResult<i32> {
         Ok(a + b)
     }

     #[pymodule]
     fn magic(_py: Python, m: &PyModule) -> PyResult<()> {
         m.add_function(wrap_pyfunction!(do_add, m)?)?;
         Ok(())
     }
     
5. Build the Rust project: - In the terminal, make sure you are in the project directory. - Run the following command to build the Rust project:
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     cargo build --release
     
6. Create a Python virtual environment (optional but recommended): - In the terminal, navigate to the directory where you want to create the virtual environment. - Run the following command to create a new virtual environment:
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     python3 -m venv myenv
     
- Activate the virtual environment:
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     source myenv/bin/activate
     
7. Install the Python module: - In the terminal, navigate to the `target/release` directory of your Rust project. - Run the following command to install the Python module:
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     python3 -m pip install .
     
8. Run the Python code: - In the terminal, run the following command:
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     python3 -c 'import magic; print(magic.do_add(3, 4))'
     
You should see the output:
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   7
   
That's it! You have successfully called a Rust function from Python. The Rust function `do_add` is exposed as a Python function in the `magic` module, and you can import and use it in your Python code. Note: Make sure you have Python 3 installed on your Linux machine before running the Python code.

LLM Generation

Query

Now please conver this answer into a JSON array that packages it all up so I don't need to think and can just copy files to specific locations and then run things. Format your answer {"path/to/file": "contents of rust file", "path/to/python_file": "contents of any necessary python file that exposes do_add", "build.sh": "contents of a bash file to build the project", ... # any other files necessary } The only thing I will do is put files in the right place and run `bash build.sh`. Do not give any explanation of the code. ONLY ANSWER WITH A SINGLE JSON OBJECT. Your answer should start

1

.

Output

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{
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = \"0.16.5\"\n",
  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}\n",
  "build.sh": "#!/bin/bash\n\ncd magic\ncargo build --release\npython3 -m pip install target/release\n"
}

Extract Json

I extracted the following JSON from that output:

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{
  "magic/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\nname = \"magic\"\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = \"0.16.5\"\n",
  "magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}\n",
  "build.sh": "#!/bin/bash\n\ncd magic\ncargo build --release\npython3 -m pip install target/release\n"
}
UNKNOWN NODE TYPE:

PyFunc

final: False Compiling magic v0.1.0 (/usr/src/app/magic) Finished `release` profile [optimized] target(s) in 0.14s ERROR: Directory 'target/release' is not installable. Neither 'setup.py' nor 'pyproject.toml' found. Traceback (most recent call last): File "<string>", line 1, in <module> AttributeError: module 'magic' has no attribute 'do_add' Resulting in output: False

Initial Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

LLM Generation

Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

Output

To call Rust code from Python on a Linux machine and achieve the desired functionality, you can use the `pyo3` library in Rust to create a Python module. Here are the steps to make it work: 1. Install Rust and Cargo: - Follow the instructions at https://www.rust-lang.org/tools/install to install Rust and Cargo on your Linux machine. 2. Install Python3 and pip: - Ensure you have Python3 and pip installed on your Linux machine. You can install them using your package manager, e.g., `sudo apt-get install python3 python3-pip`. 3. Create a new Rust project: - Open a terminal and create a new directory for your Rust project:

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     mkdir rust_python_example
     cd rust_python_example
     
- Initialize a new Rust project with Cargo:
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     cargo init --lib
     
4. Add `pyo3` as a dependency: - Open the `Cargo.toml` file in the project directory and add the following lines under the `[dependencies]` section:
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     [dependencies]
     pyo3 = { version = "0.16.4", features = ["extension-module"] }
     
5. Write the Rust code: - Replace the contents of the `src/lib.rs` file with the following code:
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     use pyo3::prelude::*;

     #[pyfunction]
     fn do_add(a: i32, b: i32) -> PyResult<i32> {
         Ok(a + b)
     }

     #[pymodule]
     fn magic(_py: Python, m: &PyModule) -> PyResult<()> {
         m.add_function(wrap_pyfunction!(do_add, m)?)?;
         Ok(())
     }
     
6. Build the Rust project: - In the terminal, run the following command to build the Rust project:
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     cargo build --release
     
7. Copy the generated shared library: - After a successful build, copy the generated shared library to the current directory:
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     cp target/release/libmagic.so ./magic.so
     
8. Run the Python code: - Now you can run the Python code that calls the Rust function:
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     python3 -c 'import magic; print(magic.do_add(3, 4))'
     
The output should be:
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   7
   
That's it! You have successfully called a Rust function from Python on a Linux machine. The Rust code defines a function `do_add` that adds two integers, and the Python code imports the `magic` module (generated from the Rust code) and calls the `do_add` function with the arguments `3` and `4`. Note: Make sure the `magic.so` file is in the same directory as the Python script or in a directory where Python can find it (e.g., in the Python module search path).

LLM Generation

Query

Now please conver this answer into a JSON array that packages it all up so I don't need to think and can just copy files to specific locations and then run things. Format your answer {"path/to/file": "contents of rust file", "path/to/python_file": "contents of any necessary python file that exposes do_add", "build.sh": "contents of a bash file to build the project", ... # any other files necessary } The only thing I will do is put files in the right place and run `bash build.sh`. Do not give any explanation of the code. ONLY ANSWER WITH A SINGLE JSON OBJECT. Your answer should start

1

.

Output

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{
  "rust_python_example/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.16.4\", features = [\"extension-module\"] }",

  "rust_python_example/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",

  "rust_python_example/build.sh": "#!/bin/bash\n\ncd rust_python_example\ncargo build --release\ncp target/release/libmagic.so ../magic.so",

  "test.py": "import magic\nprint(magic.do_add(3, 4))"
}

Extract Json

I extracted the following JSON from that output:

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{
  "rust_python_example/Cargo.toml": "[package]\nname = \"magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = { version = \"0.16.4\", features = [\"extension-module\"] }",

  "rust_python_example/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}",

  "rust_python_example/build.sh": "#!/bin/bash\n\ncd rust_python_example\ncargo build --release\ncp target/release/libmagic.so ../magic.so",

  "test.py": "import magic\nprint(magic.do_add(3, 4))"
}
UNKNOWN NODE TYPE:

PyFunc

final: False bash: build.sh: No such file or directory Traceback (most recent call last): File "<string>", line 1, in <module> ModuleNotFoundError: No module named 'magic' Resulting in output: False

Initial Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

LLM Generation

Query

I want to call some rust code from python on a linux machine. Specifically, I want to be able to run python3 -c 'import magic; print(magic.do_add(3, 4))' and have it give me the sum of these numbers. Here, do_add should be a rust function that adds two integers. Please give me a complete set of instructions for how to make this run, so that when I run this code as-is it will work.

Output

To call Rust code from Python on a Linux machine, you can use the `pyo3` library to create a Python module in Rust. Here's a step-by-step guide to make it work: 1. Install Rust on your Linux machine if you haven't already. You can do this by running the following command in your terminal:

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   curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
   
2. Create a new Rust project for the Python module. Open a terminal and run the following commands:
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   mkdir rust_magic
   cd rust_magic
   cargo init --lib
   
3. Add the `pyo3` dependency to your Rust project. Open the `Cargo.toml` file in the `rust_magic` directory and add the following lines under the `[dependencies]` section:
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   [dependencies]
   pyo3 = "0.15.1"
   
4. Replace the contents of the `src/lib.rs` file with the following code:
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   use pyo3::prelude::*;

   #[pyfunction]
   fn do_add(a: i32, b: i32) -> PyResult<i32> {
       Ok(a + b)
   }

   #[pymodule]
   fn magic(_py: Python, m: &PyModule) -> PyResult<()> {
       m.add_function(wrap_pyfunction!(do_add, m)?)?;
       Ok(())
   }
   
This code defines a Rust function `do_add` that takes two integers and returns their sum. It also defines a Python module named `magic` and adds the `do_add` function to it. 5. Build the Rust project by running the following command in the `rust_magic` directory:
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   cargo build --release
   
This will compile the Rust code and generate a shared library file. 6. Copy the generated shared library file to a location where Python can find it. The shared library file will be located at `target/release/libmagic.so`. You can copy it to the same directory where you'll run the Python code. 7. Now you can run the Python code that calls the Rust function. Create a new file named `test.py` in the same directory as the `libmagic.so` file and add the following code:
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   import magic
   print(magic.do_add(3, 4))
   
This code imports the `magic` module and calls the `do_add` function with the arguments `3` and `4`. 8. Run the Python code using the following command:
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   python3 test.py
   
You should see the output:
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   7
   
This indicates that the Rust function was successfully called from Python. Alternatively, you can run the Python code directly from the command line using the `-c` flag:
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python3 -c 'import magic; print(magic.do_add(3, 4))'
This will execute the Python code inline and print the result. That's it! You have successfully called a Rust function from Python on a Linux machine. Make sure the `libmagic.so` file is in the same directory as your Python code or in a directory where Python can find it (e.g., by adding it to the `LD_LIBRARY_PATH` environment variable).

LLM Generation

Query

Now please conver this answer into a JSON array that packages it all up so I don't need to think and can just copy files to specific locations and then run things. Format your answer {"path/to/file": "contents of rust file", "path/to/python_file": "contents of any necessary python file that exposes do_add", "build.sh": "contents of a bash file to build the project", ... # any other files necessary } The only thing I will do is put files in the right place and run `bash build.sh`. Do not give any explanation of the code. ONLY ANSWER WITH A SINGLE JSON OBJECT. Your answer should start

1

.

Output

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{
  "rust_magic/Cargo.toml": "[package]\nname = \"rust_magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = \"0.15.1\"\n",
  "rust_magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}\n",
  "test.py": "import magic\nprint(magic.do_add(3, 4))\n",
  "build.sh": "#!/bin/bash\n\ncd rust_magic\ncargo build --release\ncp target/release/libmagic.so ..\ncd ..\npython3 test.py\n"
}

Extract Json

I extracted the following JSON from that output:

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{
  "rust_magic/Cargo.toml": "[package]\nname = \"rust_magic\"\nversion = \"0.1.0\"\nedition = \"2021\"\n\n[lib]\ncrate-type = [\"cdylib\"]\n\n[dependencies]\npyo3 = \"0.15.1\"\n",
  "rust_magic/src/lib.rs": "use pyo3::prelude::*;\n\n#[pyfunction]\nfn do_add(a: i32, b: i32) -> PyResult<i32> {\n    Ok(a + b)\n}\n\n#[pymodule]\nfn magic(_py: Python, m: &PyModule) -> PyResult<()> {\n    m.add_function(wrap_pyfunction!(do_add, m)?)?;\n    Ok(())\n}\n",
  "test.py": "import magic\nprint(magic.do_add(3, 4))\n",
  "build.sh": "#!/bin/bash\n\ncd rust_magic\ncargo build --release\ncp target/release/libmagic.so ..\ncd ..\npython3 test.py\n"
}
UNKNOWN NODE TYPE:

PyFunc

final: False Compiling rust_magic v0.1.0 (/usr/src/app/rust_magic) Finished `release` profile [optimized] target(s) in 0.18s cp: cannot stat 'target/release/libmagic.so': No such file or directory Traceback (most recent call last): File "/usr/src/app/test.py", line 1, in <module> import magic ModuleNotFoundError: No module named 'magic' Traceback (most recent call last): File "<string>", line 1, in <module> ModuleNotFoundError: No module named 'magic' Resulting in output: False